From adafd7257d0ed1bcca9eae63ed1e87a891c44975 Mon Sep 17 00:00:00 2001 From: Philipp Oeser Date: Fri, 28 May 2021 13:38:08 +0200 Subject: [PATCH] Fix T88635: VSE: Select Linked gives unpredictable results Caused by {rB66923031e6f2}. Code would process unselected sequences and skip selected, needs to be the other way around. Maniphest Tasks: T88635 Differential Revision: https://developer.blender.org/D11424 --- source/blender/editors/space_sequencer/sequencer_select.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c index a9f8a70d61e..a2bb9bb9ac8 100644 --- a/source/blender/editors/space_sequencer/sequencer_select.c +++ b/source/blender/editors/space_sequencer/sequencer_select.c @@ -808,7 +808,7 @@ static bool select_linked_internal(Scene *scene) bool changed = false; LISTBASE_FOREACH (Sequence *, seq, SEQ_active_seqbase_get(ed)) { - if ((seq->flag & SELECT) != 0) { + if ((seq->flag & SELECT) == 0) { continue; } /* Only get unselected neighbors. */