Cleanup: pass selectmode directly

Pass instead of editmesh or toolsettings.
Needed for multi edit-mode
This commit is contained in:
2018-03-14 02:02:05 +11:00
parent bf8f5f5142
commit be25a0faa7
9 changed files with 14 additions and 14 deletions

View File

@@ -224,7 +224,7 @@ bool BPY_string_is_keyword(const char *str) { return false; }
/*new render funcs */
void EDBM_selectmode_set(struct BMEditMesh *em) RET_NONE
void EDBM_mesh_load(struct Object *ob) RET_NONE
void EDBM_mesh_make(struct ToolSettings *ts, struct Object *ob, const bool use_key_index) RET_NONE
void EDBM_mesh_make(struct Object *ob, const int select_mode, const bool use_key_index) RET_NONE
void EDBM_mesh_normals_update(struct BMEditMesh *em) RET_NONE
void *g_system;
bool EDBM_uv_check(struct BMEditMesh *em) RET_ZERO