From be95e6b0cae6c034cf27b509c348df6119fe0bd5 Mon Sep 17 00:00:00 2001 From: Matt Ebb Date: Tue, 22 Jan 2008 01:54:23 +0000 Subject: [PATCH] * Fix button alignment in vecblur node after the excellent recent commit. Also gave it a proper button instead of just 'C'. --- source/blender/src/drawnode.c | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/source/blender/src/drawnode.c b/source/blender/src/drawnode.c index 3acd9eaa798..3f2326a9a93 100644 --- a/source/blender/src/drawnode.c +++ b/source/blender/src/drawnode.c @@ -1429,22 +1429,23 @@ static int node_composit_buts_vecblur(uiBlock *block, bNodeTree *ntree, bNode *n uiBlockBeginAlign(block); uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Samples:", - butr->xmin, dy+57, dx, 19, + butr->xmin, dy+76, dx, 19, &nbd->samples, 1, 256, 0, 0, "Amount of samples"); uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "MinSpeed:", - butr->xmin, dy+38, dx, 19, + butr->xmin, dy+57, dx, 19, &nbd->minspeed, 0, 1024, 0, 0, "Minimum speed for a pixel to be blurred, used to separate background from foreground"); uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "MaxSpeed:", - butr->xmin, dy+19, dx, 19, + butr->xmin, dy+38, dx, 19, &nbd->maxspeed, 0, 1024, 0, 0, "If not zero, maximum speed in pixels"); - uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "C", - butr->xmin, dy, 20, 19, - &nbd->curved, 0.0f, 2.0f, 10, 2, "Use Curved interpolation"); uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "BlurFac:", - butr->xmin+20, dy, dx-20, 19, + butr->xmin, dy+19, dx, 19, &nbd->fac, 0.0f, 2.0f, 10, 2, "Scaling factor for motion vectors, actually 'shutter speed' in frames"); + uiDefButS(block, TOG, B_NODE_EXEC+node->nr, "Curved", + butr->xmin, dy, dx, 19, + &nbd->curved, 0.0f, 2.0f, 10, 2, "Interpolate between frames in a bezier curve, rather than linearly"); + uiBlockEndAlign(block); } - return 76; + return 95; } static int node_composit_buts_filter(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)