UI: move object selector into 3D view

This matches the new convention for left-handed mode selectors,
however we're still undecided on exactly how this should work.

For now test this out as a convention for all space types.
This commit is contained in:
2018-05-01 20:12:06 +02:00
parent e1bd883df3
commit c052346fbf
5 changed files with 70 additions and 20 deletions

View File

@@ -1031,6 +1031,7 @@ eAutoPropButsReturn uiTemplateOperatorPropertyButs(
const struct bContext *C, uiLayout *layout, struct wmOperator *op,
bool (*check_prop)(struct PointerRNA *, struct PropertyRNA *),
const eButLabelAlign label_align, const short flag);
void uiTemplateHeader3D_mode(uiLayout *layout, struct bContext *C);
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C);
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);