diff --git a/source/blender/src/drawobject.c b/source/blender/src/drawobject.c index b046f3e8b9b..73255cc36f1 100644 --- a/source/blender/src/drawobject.c +++ b/source/blender/src/drawobject.c @@ -1380,7 +1380,7 @@ static void displistmesh_draw_shaded(DispListMesh *dlm, unsigned char *vcols1, u /***/ -static int draw_index_wire= 1; +static int draw_index_wire= 0; static int index3_nors_incr= 1; static void drawDispListwire(ListBase *dlbase) @@ -2300,7 +2300,7 @@ static void drawDispList(Object *ob, int dt) else { draw_index_wire= 0; drawDispListwire(lb); - draw_index_wire= 1; + //draw_index_wire= 1; // not used anymore, displistmesh does it } break; case OB_SURF: diff --git a/source/blender/src/glutil.c b/source/blender/src/glutil.c index c989b13f64d..34808ce480c 100644 --- a/source/blender/src/glutil.c +++ b/source/blender/src/glutil.c @@ -500,8 +500,8 @@ void bglPolygonOffset(float dist) /* dist is from camera to center point */ - if(winmat[15]>0.5) offs= 0.00005*dist*G.vd->dist; // ortho tweaking - else offs= 0.001*dist; // should be clipping value or so... + if(winmat[15]>0.5) offs= 0.00001*dist*G.vd->dist; // ortho tweaking + else offs= 0.0005*dist; // should be clipping value or so... winmat[14]-= offs; offset+= offs;