diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c index 68a82d017cf..765e3f05848 100644 --- a/source/blender/draw/intern/draw_common.c +++ b/source/blender/draw/intern/draw_common.c @@ -162,6 +162,7 @@ static struct { struct Gwn_VertFormat *instance_screen_aligned; struct Gwn_VertFormat *instance_scaled; struct Gwn_VertFormat *instance_sized; + struct Gwn_VertFormat *instance_outline; struct Gwn_VertFormat *instance; struct Gwn_VertFormat *instance_camera; struct Gwn_VertFormat *instance_distance_lines; @@ -336,13 +337,13 @@ DRWShadingGroup *shgroup_instance_outline(DRWPass *pass, struct Gwn_Batch *geom, { GPUShader *sh_inst = GPU_shader_get_builtin_shader(GPU_SHADER_INSTANCE_VARIYING_ID_VARIYING_SIZE); - DRW_shgroup_instance_format(g_formats.instance_sized, { + DRW_shgroup_instance_format(g_formats.instance_outline, { {"callId" , DRW_ATTRIB_INT, 1}, {"size" , DRW_ATTRIB_FLOAT, 1}, {"InstanceModelMatrix", DRW_ATTRIB_FLOAT, 16} }); - DRWShadingGroup *grp = DRW_shgroup_instance_create(sh_inst, pass, geom, g_formats.instance_sized); + DRWShadingGroup *grp = DRW_shgroup_instance_create(sh_inst, pass, geom, g_formats.instance_outline); DRW_shgroup_uniform_int(grp, "baseId", baseid, 1); return grp;