use explicit file paths for CMake rather then globing, This is recommended by cmake devs.

globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html

Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
This commit is contained in:
2010-10-23 04:05:55 +00:00
parent 54b3508444
commit c6976e7351
92 changed files with 1651 additions and 273 deletions

View File

@@ -27,8 +27,6 @@
# remove warning until render branch merged.
STRING(REGEX REPLACE "-Wunused-parameter" "" CMAKE_C_FLAGS ${CMAKE_C_FLAGS})
FILE(GLOB SRC intern/source/*.c intern/raytrace/*.cpp)
SET(INC
intern/include
extern/include
@@ -44,6 +42,42 @@ SET(INC
../../../intern/guardedalloc
)
SET(SRC
intern/raytrace/rayobject.cpp
intern/raytrace/rayobject_qbvh.cpp
intern/raytrace/rayobject_rtbuild.cpp
intern/raytrace/rayobject_svbvh.cpp
intern/raytrace/rayobject_vbvh.cpp
intern/source/convertblender.c
intern/source/envmap.c
intern/source/gammaCorrectionTables.c
intern/source/imagetexture.c
intern/source/initrender.c
intern/source/occlusion.c
intern/source/pipeline.c
intern/source/pixelblending.c
intern/source/pixelshading.c
intern/source/pointdensity.c
intern/source/rayobject_blibvh.c
intern/source/rayobject_instance.c
intern/source/rayobject_octree.c
intern/source/rayobject_raycounter.c
intern/source/rayshade.c
intern/source/rendercore.c
intern/source/renderdatabase.c
intern/source/shadbuf.c
intern/source/shadeinput.c
intern/source/shadeoutput.c
intern/source/sss.c
intern/source/strand.c
intern/source/sunsky.c
intern/source/texture.c
intern/source/volume_precache.c
intern/source/volumetric.c
intern/source/voxeldata.c
intern/source/zbuf.c
)
IF(WIN32)
LIST(APPEND INC ${PTHREADS_INC})
ENDIF(WIN32)