Scripts:
-- adding help_browser.py to show help for installed scripts;
-- updated scripts to include basic doc info to be shown with above script:
script authors can / will / should update with more info, of course;
-- updated some scripts to newer versions: disp_paint, fixfromarmature, hotkeys, etc.
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@@ -7,6 +7,38 @@ Group: 'UV'
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Tooltip: 'Select faces if attributes match the active'
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"""
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__author__ = "Campbell Barton"
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__url__ = ["blender", "elysiun"]
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__version__ = "1.0"
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__bpydoc__ = """\
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This script selects faces matching a given attribute of the currently
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active face.
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Usage:
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Enter "UV Face Select" mode and make the desired face active. Then run this
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script and choose the selection rule: by same (or similar for some itens):
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- material;<br>
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- texture image;<br>
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- mode;<br>
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- vertex colors;<br>
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- uv coordinates;<br>
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- area;<br>
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- proportions;<br>
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- normal vector;<br>
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- co-planar.
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Another menu will ask if the script should add, subtract, overwrite or
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overwrite inverse of current current selection. For some choices like vcolors,
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area, etc., a pop-up will ask for a maximum threshold value.
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Notes:<br>
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Again, to select / deselect faces, enter "UV Face Select" mode. This is not
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the same as selecting faces in edit mode (new feature in Blender 2.35).
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"""
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# $Id$
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#
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#===============================================#
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