From cb3456e92ae274ef56a732b6f9edc94e11f35f29 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 6 Oct 2011 04:09:48 +0000 Subject: [PATCH] fix for fix --- source/blender/editors/sculpt_paint/paint_vertex.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index d724541943b..a4c70a9e803 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -1609,7 +1609,6 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert (wpi->lock_flags == NULL || has_locked_group(dv, wpi->lock_flags) == FALSE)) { wpaint_blend(wp, dw, uw, alpha, paintweight, wpi->do_flip, FALSE); - do_weight_paint_auto_normalize_all_groups(dv, wpi->vgroup_validmap, wpi->do_auto_normalize); if(me->editflag & ME_EDIT_MIRROR_X) { /* x mirror painting */ int index_mirr= mesh_get_x_mirror_vert(ob, index); @@ -1625,7 +1624,7 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert * which has already been scaled down in relation to other weights, * then scales a second time [#26193]. Tricky multi-paint code doesn't * suffer from this problem - campbell */ - do_weight_paint_auto_normalize_all_groups(dv_mirr, wpi->vgroup_validmap, wpi->do_auto_normalize); + do_weight_paint_auto_normalize_all_groups(dv, wpi->vgroup_validmap, wpi->do_auto_normalize); } else { /* use locks and/or multipaint */