Dopesheet-Timeline: First steps towards making the Timeline a mode of the DopeSheet Editor
For many years, animators have been requesting the ability to edit keyframes in the timeline. However, implementing such tools in the timeline quickly becomes a slippery slope, where we'll eventually end up having to duplicate all the functionality from the dopesheet editor. Discussing with William and Pablo this morning, we realised that perhaps it might be possible to just make the Timeline a mode of the Dopesheet Editor (and kill off the old standalone Timeline), meaning that we essentially get all the Dopesheet Editor goodness for free! Also, with some proposed UI updates (i.e. allowing "submodes" of editors to be part of the the main editors selector), it might not even matter that there isn't an "actual" timeline editor anymore. This commit implements the following changes (which are actually sufficient for supporting most basic workflows): * Timeline mode in Dopesheet Editor * Tweaks to UI code to make the Timeline header/menus show up in Dopesheet editor TODO: * Hide channels list when switching to timeline mode * Port over cache-file indicators * Add missing timeline-only settings that need a new home in the dopesheet * Go through fixing all timeline editor operators (e.g. Bind to camera) * Port over start/end frame shading (and adjust preview range rendering to make the distinction between these clear) * Remove old timeline editor, and transfer over any leftover code
This commit is contained in:
@@ -20,6 +20,7 @@
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import bpy
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from bpy.types import Header, Menu
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from .space_time import *
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#######################################
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@@ -114,15 +115,36 @@ class DOPESHEET_HT_header(Header):
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layout = self.layout
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st = context.space_data
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toolsettings = context.tool_settings
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row = layout.row(align=True)
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row.template_header()
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DOPESHEET_MT_editor_menus.draw_collapsible(context, layout)
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# XXX: perhaps our mode menu can be retired eventually when we get editor submodes in the main menu?
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layout.prop(st, "mode", text="")
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if st.mode == 'TIMELINE':
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TIME_MT_editor_menus.draw_collapsible(context, layout)
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TIME_HT_editor_buttons.draw_header(context, layout)
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else:
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DOPESHEET_MT_editor_menus.draw_collapsible(context, layout)
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DOPESHEET_HT_editor_buttons.draw_header(context, layout)
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# Header for "normal" dopesheet editor modes (e.g. Dope Sheet, Action, Shape Keys, etc.)
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# XXX: Temporary, until we have editor submodes in the actual editors menu
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class DOPESHEET_HT_editor_buttons(Header):
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bl_idname = "DOPESHEET_HT_editor_buttons"
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bl_space_type = 'DOPESHEET_EDITOR'
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bl_label = ""
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def draw(self, context):
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pass
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@staticmethod
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def draw_header(context, layout):
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st = context.space_data
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toolsettings = context.tool_settings
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if st.mode in {'ACTION', 'SHAPEKEY'}:
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row = layout.row(align=True)
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row.operator("action.layer_prev", text="", icon='TRIA_DOWN')
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@@ -451,6 +473,7 @@ class DOPESHEET_MT_delete(Menu):
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classes = (
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DOPESHEET_HT_header,
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DOPESHEET_HT_editor_buttons,
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DOPESHEET_MT_editor_menus,
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DOPESHEET_MT_view,
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DOPESHEET_MT_select,
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@@ -27,15 +27,29 @@ class TIME_HT_header(Header):
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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toolsettings = context.tool_settings
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screen = context.screen
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userprefs = context.user_preferences
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row = layout.row(align=True)
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row.template_header()
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TIME_MT_editor_menus.draw_collapsible(context, layout)
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TIME_HT_editor_buttons.draw_header(context, layout)
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# Header buttons for actual timeline editor header
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# XXX: Temporary, until we have editor submodes in the actual editors menu
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class TIME_HT_editor_buttons(Header):
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bl_idname = "TIME_HT_editor_buttons"
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bl_space_type = 'TIMELINE' # XXX: Change this to 'DOPESHEET_EDITOR'
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bl_label = ""
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def draw(self, context):
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pass
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@staticmethod
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def draw_header(context, layout):
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scene = context.scene
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toolsettings = context.tool_settings
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screen = context.screen
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userprefs = context.user_preferences
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row = layout.row(align=True)
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row.prop(scene, "use_preview_range", text="", toggle=True)
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@@ -272,6 +286,7 @@ def marker_menu_generic(layout):
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classes = (
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TIME_HT_header,
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TIME_HT_editor_buttons,
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TIME_MT_editor_menus,
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TIME_MT_marker,
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TIME_MT_view,
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@@ -230,6 +230,7 @@ static bool actedit_get_context(bAnimContext *ac, SpaceAction *saction)
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ac->mode = saction->mode;
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return true;
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}
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case SACTCONT_DOPESHEET: /* DopeSheet */
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/* update scene-pointer (no need to check for pinning yet, as not implemented) */
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saction->ads.source = (ID *)ac->scene;
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@@ -240,6 +241,16 @@ static bool actedit_get_context(bAnimContext *ac, SpaceAction *saction)
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ac->mode = saction->mode;
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return true;
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case SACTCONT_TIMELINE: /* Timeline */
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/* update scene-pointer (no need to check for pinning yet, as not implemented) */
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saction->ads.source = (ID *)ac->scene;
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ac->datatype = ANIMCONT_TIMELINE;
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ac->data = &saction->ads;
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ac->mode = saction->mode;
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return true;
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default: /* unhandled yet */
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ac->datatype = ANIMCONT_NONE;
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ac->data = NULL;
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@@ -3244,6 +3255,15 @@ size_t ANIM_animdata_filter(bAnimContext *ac, ListBase *anim_data, eAnimFilter_F
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}
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/* Timeline Mode - Basically the same as dopesheet, except we only have the summary for now */
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case ANIMCONT_TIMELINE:
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{
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/* the DopeSheet editor is the primary place where the DopeSheet summaries are useful */
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if (animdata_filter_dopesheet_summary(ac, anim_data, filter_mode, &items))
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items += animdata_filter_dopesheet(ac, anim_data, data, filter_mode);
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break;
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}
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/* Special/Internal Use */
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case ANIMCONT_CHANNEL: /* animation channel */
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{
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@@ -102,7 +102,8 @@ typedef enum eAnimCont_Types {
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ANIMCONT_DRIVERS = 6, /* drivers (bDopesheet) */
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ANIMCONT_NLA = 7, /* nla (bDopesheet) */
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ANIMCONT_CHANNEL = 8, /* animation channel (bAnimListElem) */
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ANIMCONT_MASK = 9 /* mask dopesheet */
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ANIMCONT_MASK = 9, /* mask dopesheet */
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ANIMCONT_TIMELINE = 10, /* "timeline" editor (bDopeSheet) */
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} eAnimCont_Types;
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/* --------------- Channels -------------------- */
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@@ -724,6 +724,8 @@ typedef enum eAnimEdit_Context {
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SACTCONT_MASK = 4,
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/* cache file */
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SACTCONT_CACHEFILE = 5,
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/* timeline - replacement for the standalone "timeline editor" */
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SACTCONT_TIMELINE = 6,
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} eAnimEdit_Context;
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/* SpaceAction AutoSnap Settings (also used by other Animation Editors) */
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@@ -3180,6 +3180,7 @@ static void rna_def_space_dopesheet(BlenderRNA *brna)
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/* XXX: action-editor is currently for object-level only actions, so show that using object-icon hint */
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static EnumPropertyItem mode_items[] = {
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{SACTCONT_TIMELINE, "TIMELINE", ICON_TIME, "Timeline", "Timeline and playback controls"},
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{SACTCONT_DOPESHEET, "DOPESHEET", ICON_OOPS, "Dope Sheet", "Edit all keyframes in scene"},
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{SACTCONT_ACTION, "ACTION", ICON_OBJECT_DATA, "Action Editor", "Edit keyframes in active object's Object-level action"},
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{SACTCONT_SHAPEKEY, "SHAPEKEY", ICON_SHAPEKEY_DATA, "Shape Key Editor", "Edit keyframes in active object's Shape Keys action"},
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