* Introduce a better check for fragment support
This commit is contained in:
2009-09-14 16:43:13 +00:00
parent b3c4952178
commit cd211af417
2 changed files with 5 additions and 5 deletions

View File

@@ -5360,7 +5360,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
{
if(!smd->domain->wt || !(smd->domain->viewsettings & MOD_SMOKE_VIEW_SHOWBIG))
{
// #if0
// #if 0
smd->domain->tex = NULL;
GPU_create_smoke(smd, 0);
draw_volume(scene, ar, v3d, base, smd->domain->tex, smd->domain->p0, smd->domain->p1, smd->domain->res, smd->domain->dx, smd->domain->tex_shadow);
@@ -5395,7 +5395,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
tmp[0] += smd->domain->dx * x + smd->domain->dx * 0.5;
tmp[1] += smd->domain->dx * y + smd->domain->dx * 0.5;
tmp[2] += smd->domain->dx * z + smd->domain->dx * 0.5;
color[0] = color[1] = color[2] = 1.0; // density[index];
color[0] = color[1] = color[2] = density[index];
glColor3fv(color);
bglVertex3fv(tmp);
}

View File

@@ -328,10 +328,10 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture
// printf("i: %d\n", i);
if(GLEW_ARB_fragment_program)
if (GL_TRUE == glewIsSupported("GL_ARB_fragment_program"))
{
glGenProgramsARB(1, &prog);
glEnable(GL_FRAGMENT_PROGRAM_ARB);
glGenProgramsARB(1, &prog);
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prog);
glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, (GLsizei)strlen(text), text);
@@ -342,7 +342,7 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture
glProgramLocalParameter4fARB (GL_FRAGMENT_PROGRAM_ARB, 1, 7.0, 7.0, 7.0, 1.0);
}
else
printf("Your gfx card does not support 3dview smoke drawing.");
printf("Your gfx card does not support 3dview smoke drawing.\n");
GPU_texture_bind(tex, 0);
if(tex_shadow)