From cd7e43f29f3b80dd5959423e6ce00be7efcbaec7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Wed, 1 Nov 2017 16:50:06 +0100 Subject: [PATCH] Eevee: Fix crash when using only 1 viewport sample + volumetrics --- source/blender/draw/engines/eevee/eevee_volumes.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c index d604240f4ef..4ee50cfb082 100644 --- a/source/blender/draw/engines/eevee/eevee_volumes.c +++ b/source/blender/draw/engines/eevee/eevee_volumes.c @@ -304,7 +304,7 @@ int EEVEE_volumes_init(EEVEE_SceneLayerData *sldata, EEVEE_Data *vedata) volumetrics->use_lights = BKE_collection_engine_property_value_get_bool(props, "volumetric_lights"); - return EFFECT_VOLUMETRIC; + return EFFECT_VOLUMETRIC | EFFECT_POST_BUFFER; } /* Cleanup to release memory */