Fix error on FBX export after material changes
Update the addons repository as well.
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@@ -466,7 +466,7 @@ class PrincipledBSDFWrapper(ShaderWrapper):
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def normalmap_texture_get(self):
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def normalmap_texture_get(self):
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if not self.use_nodes or self.node_normalmap is None:
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if not self.use_nodes or self.node_normalmap is None or self.node_normalmap == ...:
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return None
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return None
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return ShaderImageTextureWrapper(
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return ShaderImageTextureWrapper(
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self, self.node_normalmap,
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self, self.node_normalmap,
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