style cleanup

This commit is contained in:
2012-07-07 22:51:57 +00:00
parent d58ce290e1
commit cfb7aee017
98 changed files with 1605 additions and 1579 deletions

View File

@@ -303,7 +303,7 @@ void BPY_python_end(void)
PyGILState_Ensure(); /* finalizing, no need to grab the state */
// free other python data.
/* free other python data. */
pyrna_free_types();
/* clear all python data from structs */
@@ -317,7 +317,7 @@ void BPY_python_end(void)
Py_Finalize();
#ifdef TIME_PY_RUN
// measure time since py started
/* measure time since py started */
bpy_timer = PIL_check_seconds_timer() - bpy_timer;
printf("*bpy stats* - ");

View File

@@ -83,7 +83,7 @@ PyInit_gpu(void)
if (m == NULL)
return NULL;
// device constants
/* device constants */
PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_OBJECT_VIEWMAT);
PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_OBJECT_MAT);
PY_MODULE_ADD_CONSTANT(m, GPU_DYNAMIC_OBJECT_VIEWIMAT);
@@ -187,13 +187,13 @@ static PyObject *GPU_export_shader(PyObject *UNUSED(self), PyObject *args, PyObj
return NULL;
}
// we can call our internal function at last:
/* we can call our internal function at last: */
shader = GPU_shader_export(scene, material);
if (!shader) {
PyErr_SetString(PyExc_RuntimeError, "cannot export shader");
return NULL;
}
// build a dictionary
/* build a dictionary */
result = PyDict_New();
if (shader->fragment) {
PY_DICT_ADD_STRING(result, shader, fragment);