users feature request

-- material memory
This commit is contained in:
2008-02-01 23:20:29 +00:00
parent 9d9ba57038
commit d09fe9d228
3 changed files with 31 additions and 6 deletions

View File

@@ -2913,7 +2913,6 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
VecMulf(dx,forcetime);
/* the freezer */
/* disable slip stich for now
if ((Inpf(dx,dx)<freezeloc )&&(Inpf(bp->force,bp->force)<freezeforce )){
bp->frozen /=2;
}
@@ -2921,7 +2920,6 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float *
bp->frozen =MIN2(bp->frozen*1.05f,1.0f);
}
VecMulf(dx,bp->frozen);
*/
/* again some nasty if's to have heun in here too */
if (mode ==1){
@@ -3085,6 +3083,30 @@ static void softbody_apply_goalsnap(Object *ob)
}
}
void apply_spring_memory(Object *ob)
{
SoftBody *sb = ob->soft;
BodySpring *bs;
BodyPoint *bp1, *bp2;
int a;
float b,l,r;
b = sb->plastic;
if (sb && sb->totspring){
for(a=0; a<sb->totspring; a++) {
bs = &sb->bspring[a];
bp1 =&sb->bpoint[bs->v1];
bp2 =&sb->bpoint[bs->v2];
l = VecLenf(bp1->pos,bp2->pos);
r = bs->len/l;
if (( r > 1.05f) || (r < 0.95)){
bs->len = ((100.0f - b) * bs->len + b*l)/100.0f;
}
}
}
}
/* expects full initialized softbody */
static void interpolate_exciter(Object *ob, int timescale, int time)
{
@@ -4372,6 +4394,7 @@ void sbObjectStep(Object *ob, float framenr, float (*vertexCos)[3], int numVerts
else{
printf("softbody no valid solver ID!");
}/*SOLVER SELECT*/
if(sb->plastic){ apply_spring_memory(ob);}
if(sb->solverflags & SBSO_MONITOR ){
sct=PIL_check_seconds_timer();

View File

@@ -130,7 +130,7 @@ typedef struct SoftBody {
maxloops,
choke,
solver_ID,
pad4,pad5
plastic,pad5
;
struct SBScratch *scratch; /* scratch pad/cache on live time not saved in file */

View File

@@ -3936,12 +3936,14 @@ static void object_softbodies(Object *ob)
uiDefButF(block, NUM, B_DIFF, "E Pull:", 10,30,100,20, &sb->inspring, 0.0, 0.999, 10, 0, "Edge spring stiffness when longer than rest length");
uiDefButF(block, NUM, B_DIFF, "E Push:", 110,30,100,20, &sb->inpush, 0.0, 0.999, 10, 0, "Edge spring stiffness when shorter than rest length");
uiDefButF(block, NUM, B_DIFF, "E Damp:", 210,30,100,20, &sb->infrict, 0.0, 50.0, 10, 0, "Edge spring friction");
uiDefButBitS(block, TOG,OB_SB_AERO_ANGLE,B_SOFTBODY_CHANGE, "N",10,10,20,20, softflag, 0, 0, 0, 0, "New aero(uses angle and length)");
uiDefButS(block, NUM, B_DIFF, "Aero:", 30,10,80,20, &sb->aeroedge, 0.00, 30000.0, 10, 0, "Make edges 'sail'");
uiDefButS(block, NUM, B_DIFF, "Aero:", 30,10,60,20, &sb->aeroedge, 0.00, 30000.0, 10, 0, "Make edges 'sail'");
uiDefButS(block, NUM, B_SOFTBODY_CHANGE, "Plas:", 90,10,60,20, &sb->plastic, 0.0, 100.0, 10, 0, "Permanent deform");
if(ob->type==OB_MESH) {
uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "Bend:", 110,10,100,20, &sb->secondspring, 0.0, 10.0, 10, 0, "Strenght of Springs over 2 Edges");
uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "Be:", 150,10,80,20, &sb->secondspring, 0.0, 10.0, 10, 0, "Bendig Stiffness");
if (*softflag & OB_SB_QUADS){
uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "Shear:", 210,10,100,20, &sb->shearstiff, 0.0, 1.0, 10, 0, "Strenght of diagonal Springs");
uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "Sh:", 230,10,80,20, &sb->shearstiff, 0.0, 1.0, 10, 0, "Shear Stiffness");
}
}
else sb->secondspring = 0;