diff --git a/source/blender/blenkernel/intern/subsurf.c b/source/blender/blenkernel/intern/subsurf.c index 96e3c090b69..f80b97a72ad 100644 --- a/source/blender/blenkernel/intern/subsurf.c +++ b/source/blender/blenkernel/intern/subsurf.c @@ -930,7 +930,7 @@ static DispListMesh *subsurf_subdivide_to_displistmesh(HyperMesh *hme, short sub tmp->hasuvco= hme->hasuvco; tmp->orig_me= hme->orig_me; - if (type & ME_SIMPLE_SUBSURF) hypermesh_simple_subdivide(hme, tmp); + if (type == ME_SIMPLE_SUBSURF) hypermesh_simple_subdivide(hme, tmp); else hypermesh_subdivide(hme, tmp); /* default to CC subdiv. */ hypermesh_free(hme); diff --git a/source/blender/renderconverter/intern/convertBlenderScene.c b/source/blender/renderconverter/intern/convertBlenderScene.c index 9944822b4e0..5480d5d3ccb 100644 --- a/source/blender/renderconverter/intern/convertBlenderScene.c +++ b/source/blender/renderconverter/intern/convertBlenderScene.c @@ -3188,7 +3188,7 @@ void displace_render_vert(ShadeInput *shi, VertRen *vr, float *scale) do_material_tex(shi); - /* 0.25 could become button once? */ + /* 0.5 could become button once? */ vr->co[0] += 0.5 * shi->displace[0] * scale[0] ; vr->co[1] += 0.5 * shi->displace[1] * scale[1] ; vr->co[2] += 0.5 * shi->displace[2] * scale[2] ;