Eevee: Add dimension panel to eevee

Up until now users had to switch to Blender Internal to set the dimension of their openGl renderings. This simple change adds the panel at the top of the scene render tab.
This commit is contained in:
2017-07-06 23:39:54 +02:00
parent 6eea22b2b7
commit d290266049

View File

@@ -79,7 +79,7 @@ class RENDER_PT_render(RenderButtonsPanel, Panel):
class RENDER_PT_dimensions(RenderButtonsPanel, Panel): class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
bl_label = "Dimensions" bl_label = "Dimensions"
COMPAT_ENGINES = {'BLENDER_RENDER'} COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
_frame_rate_args_prev = None _frame_rate_args_prev = None
_preset_class = None _preset_class = None