From d2dbc96b81d9ab5df2aaeee5ca56eb050f38f575 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Sat, 29 May 2004 17:33:30 +0000 Subject: [PATCH] bug #1340 Key alpha (render) set alph component at '1' for sky... this is an old convention from NeoGeo days, and I have absolutely no clue whatfor... maybe for some antique amiga iff format or so. Made it zero now. --- source/blender/render/intern/source/rendercore.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c index b03e403c144..600b30807a5 100644 --- a/source/blender/render/intern/source/rendercore.c +++ b/source/blender/render/intern/source/rendercore.c @@ -247,7 +247,7 @@ void scanlinesky(char *rect, int y) if(R.r.alphamode & R_ALPHAKEY) { cp= (char *)&col; - cp[3]= 1; + cp[3]= 0; cp[0]= 255.0*R.wrld.horr; cp[1]= 255.0*R.wrld.horg; cp[2]= 255.0*R.wrld.horb;