Bug fix for: [#18761] GLSL Negative light option in Blender does not work in the GE

This commit is contained in:
Dalai Felinto
2009-05-18 20:23:38 +00:00
parent 9c8f09d2a0
commit d35a556d66

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@@ -1309,9 +1309,9 @@ void GPU_lamp_update(GPULamp *lamp, int lay, float obmat[][4])
void GPU_lamp_update_colors(GPULamp *lamp, float r, float g, float b, float energy)
{
lamp->la->energy = energy;
lamp->la->r = r;
lamp->la->g = g;
lamp->la->b = b;
lamp->la->r = fabs(r);
lamp->la->g = fabs(g);
lamp->la->b = fabs(b);
lamp->col[0]= lamp->la->r*lamp->energy;
lamp->col[1]= lamp->la->g*lamp->energy;