speedup fluid file reading, seek past arrays rather then reading them & use fewer function calls to gzread().

also added missing MEM_freeN(), though it would only leak in exceptional cases.
This commit is contained in:
2011-01-13 11:06:12 +00:00
parent d2e6ea65c3
commit d4fa68e448

View File

@@ -169,15 +169,15 @@ void fluidsim_free(FluidsimModifierData *fluidmd)
/* read .bobj.gz file into a fluidsimDerivedMesh struct */
DerivedMesh *fluidsim_read_obj(char *filename)
{
int wri = 0,i,j;
float wrf;
int wri = 0,i;
int gotBytes;
gzFile gzf;
int numverts = 0, numfaces = 0;
DerivedMesh *dm = NULL;
MFace *mface;
MVert *mvert;
short *normals;
MFace *mf;
MVert *mv;
short *normals, *no_s;
float no[3];
// ------------------------------------------------
// get numverts + numfaces first
@@ -193,20 +193,15 @@ DerivedMesh *fluidsim_read_obj(char *filename)
numverts = wri;
// skip verts
for(i=0; i<numverts*3 && gotBytes; i++)
{
gotBytes = gzread(gzf, &wrf, sizeof( wrf ));
}
gotBytes = gzseek(gzf, numverts * 3 * sizeof(float), SEEK_CUR) != -1;
// read number of normals
if(gotBytes)
gotBytes = gzread(gzf, &wri, sizeof(wri));
// skip normals
for(i=0; i<numverts*3 && gotBytes; i++)
{
gotBytes = gzread(gzf, &wrf, sizeof( wrf ));
}
gotBytes = gzseek(gzf, numverts * 3 * sizeof(float), SEEK_CUR) != -1;
/* get no. of triangles */
if(gotBytes)
@@ -237,17 +232,10 @@ DerivedMesh *fluidsim_read_obj(char *filename)
gotBytes = gzread(gzf, &wri, sizeof(wri));
// read vertex position from file
mvert = CDDM_get_verts(dm);
for(i=0; i<numverts; i++)
{
MVert *mv = &mvert[i];
mv = CDDM_get_verts(dm);
for(j=0; j<3; j++)
{
gotBytes = gzread(gzf, &wrf, sizeof( wrf ));
mv->co[j] = wrf;
}
}
for(i=0; i<numverts; i++, mv++)
gotBytes = gzread(gzf, mv->co, sizeof(float) * 3);
// should be the same as numverts
gotBytes = gzread(gzf, &wri, sizeof(wri));
@@ -269,10 +257,10 @@ DerivedMesh *fluidsim_read_obj(char *filename)
}
// read normals from file (but don't save them yet)
for(i=0; i<numverts*3; i++)
for(i=numverts, no_s= normals; i>0; i--, no_s += 3)
{
gotBytes = gzread(gzf, &wrf, sizeof( wrf ));
normals[i] = (short)(wrf*32767.0f);
gotBytes = gzread(gzf, no, sizeof(float) * 3);
normal_float_to_short_v3(no_s, no);
}
/* read no. of triangles */
@@ -283,20 +271,17 @@ DerivedMesh *fluidsim_read_obj(char *filename)
if(dm)
dm->release(dm);
gzclose( gzf );
MEM_freeN(normals);
return NULL;
}
// read triangles from file
mface = CDDM_get_faces(dm);
for(i=0; i<numfaces; i++)
mf = CDDM_get_faces(dm);
for(i=numfaces; i>0; i--, mf++)
{
int face[4];
MFace *mf = &mface[i];
int face[3];
gotBytes = gzread(gzf, &(face[0]), sizeof( face[0] ));
gotBytes = gzread(gzf, &(face[1]), sizeof( face[1] ));
gotBytes = gzread(gzf, &(face[2]), sizeof( face[2] ));
face[3] = 0;
gotBytes = gzread(gzf, face, sizeof(int) * 3);
// check if 3rd vertex has index 0 (not allowed in blender)
if(face[2])
@@ -311,7 +296,7 @@ DerivedMesh *fluidsim_read_obj(char *filename)
mf->v2 = face[2];
mf->v3 = face[0];
}
mf->v4 = face[3];
mf->v4 = 0;
test_index_face(mf, NULL, 0, 3);
}