bugfix [#26156] Opening .blend files through OS ignores "Load UI" flag
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@@ -287,6 +287,7 @@ void ED_preview_init_dbase(void)
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BlendFileData *bfd;
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extern int datatoc_preview_blend_size;
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extern char datatoc_preview_blend[];
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const int fileflags= G.fileflags;
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G.fileflags |= G_FILE_NO_UI;
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bfd= BLO_read_from_memory(datatoc_preview_blend, datatoc_preview_blend_size, NULL);
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@@ -295,7 +296,7 @@ void ED_preview_init_dbase(void)
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MEM_freeN(bfd);
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}
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G.fileflags &= ~G_FILE_NO_UI;
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G.fileflags= fileflags;
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}
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void ED_preview_free_dbase(void)
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@@ -257,6 +257,10 @@ static void wm_init_userdef(bContext *C)
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MEM_CacheLimiter_set_maximum(U.memcachelimit * 1024 * 1024);
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sound_init(CTX_data_main(C));
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/* needed so loading a file from the command line respects user-pref [#26156] */
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if(U.flag & USER_FILENOUI) G.fileflags |= G_FILE_NO_UI;
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else G.fileflags &= ~G_FILE_NO_UI;
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/* set the python auto-execute setting from user prefs */
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/* disabled by default, unless explicitly enabled in the command line */
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if ((U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0) G.f |= G_SCRIPT_AUTOEXEC;
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