bugfix [#26156] Opening .blend files through OS ignores "Load UI" flag

This commit is contained in:
2011-02-21 02:40:48 +00:00
parent 2ef296dc4c
commit d7bee4ce2c
2 changed files with 6 additions and 1 deletions

View File

@@ -287,6 +287,7 @@ void ED_preview_init_dbase(void)
BlendFileData *bfd;
extern int datatoc_preview_blend_size;
extern char datatoc_preview_blend[];
const int fileflags= G.fileflags;
G.fileflags |= G_FILE_NO_UI;
bfd= BLO_read_from_memory(datatoc_preview_blend, datatoc_preview_blend_size, NULL);
@@ -295,7 +296,7 @@ void ED_preview_init_dbase(void)
MEM_freeN(bfd);
}
G.fileflags &= ~G_FILE_NO_UI;
G.fileflags= fileflags;
}
void ED_preview_free_dbase(void)

View File

@@ -257,6 +257,10 @@ static void wm_init_userdef(bContext *C)
MEM_CacheLimiter_set_maximum(U.memcachelimit * 1024 * 1024);
sound_init(CTX_data_main(C));
/* needed so loading a file from the command line respects user-pref [#26156] */
if(U.flag & USER_FILENOUI) G.fileflags |= G_FILE_NO_UI;
else G.fileflags &= ~G_FILE_NO_UI;
/* set the python auto-execute setting from user prefs */
/* disabled by default, unless explicitly enabled in the command line */
if ((U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0) G.f |= G_SCRIPT_AUTOEXEC;