From da474210de8871ea2a6dfcd2bfa37a71f9f6aed8 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Mon, 8 Sep 2008 11:13:34 +0000 Subject: [PATCH] Bug #17317 Vertexpaint mode: option "paint mask" (Fkey) missed redraw for buttons --- source/blender/include/blendef.h | 1 + source/blender/src/header_view3d.c | 8 ++++++-- source/blender/src/space.c | 1 + 3 files changed, 8 insertions(+), 2 deletions(-) diff --git a/source/blender/include/blendef.h b/source/blender/include/blendef.h index 228530db445..a7f7bc2e4b8 100644 --- a/source/blender/include/blendef.h +++ b/source/blender/include/blendef.h @@ -241,6 +241,7 @@ #define B_SEL_END 168 #define B_MAN_MODE 169 #define B_NDOF 170 +#define B_VIEW_BUTSEDIT 171 /* IPO: 200 */ #define B_IPOHOME 201 diff --git a/source/blender/src/header_view3d.c b/source/blender/src/header_view3d.c index c8a006a8221..704d4bdea54 100644 --- a/source/blender/src/header_view3d.c +++ b/source/blender/src/header_view3d.c @@ -5387,7 +5387,11 @@ void do_view3d_buttons(short event) case B_MAN_MODE: allqueue(REDRAWVIEW3D, 1); break; - + case B_VIEW_BUTSEDIT: + allqueue(REDRAWVIEW3D, 1); + allqueue(REDRAWBUTSEDIT, 1); + break; + default: if(event>=B_LAY && event