diff --git a/source/Makefile b/source/Makefile index 99155206987..558a844eca7 100644 --- a/source/Makefile +++ b/source/Makefile @@ -142,6 +142,7 @@ ifneq ($(NAN_NO_KETSJI),true) COMLIB += $(OCGDIR)/gameengine/OpenGLrasterizer/$(DEBUG_DIR)libOpenGLrasterizer.a COMLIB += $(OCGDIR)/gameengine/expression/$(DEBUG_DIR)libexpression.a COMLIB += $(OCGDIR)/gameengine/scenegraph/$(DEBUG_DIR)libscenegraph.a + COMLIB += $(OCGDIR)/gameengine/videotex/$(DEBUG_DIR)libvideotex.a # COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libfuzzics.a # COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libsolid.a COMLIB += $(NAN_MOTO)/lib/libmoto.a diff --git a/source/blender/src/buttons_logic.c b/source/blender/src/buttons_logic.c index 0dcdc36fdcd..8aca111f41f 100644 --- a/source/blender/src/buttons_logic.c +++ b/source/blender/src/buttons_logic.c @@ -3549,7 +3549,7 @@ void logic_buts(void) if(ob->controllers.first) uiSetCurFont(block, UI_HELV); uiDefButBitS(block, TOG, OB_ADDCONT, B_ADD_CONT, "Add",(short)(xco+width-40), yco, 50, 19, &ob->scaflag, 0, 0, 0, 0, "Add a new Controller"); uiBlockEndAlign(block); - yco-=17; + yco-=20; /* mark all actuators linked to these controllers */ /* note that some of these actuators could be from objects that are not in the display list. diff --git a/source/gameengine/Makefile b/source/gameengine/Makefile index 1d3bc8c2058..51bc0f7d39f 100644 --- a/source/gameengine/Makefile +++ b/source/gameengine/Makefile @@ -35,7 +35,7 @@ DIR = $(OCGDIR)/gameengine DIRS = BlenderRoutines DIRS += Converter DIRS += Expressions GameLogic Ketsji Rasterizer SceneGraph -DIRS += Network Physics +DIRS += Network Physics VideoTexture ifeq ($(WITH_BF_BLENDERGAMEENGINE),true) DIRS += GamePlayer diff --git a/source/nan_compile.mk b/source/nan_compile.mk index 151c741e8b4..4b13ef8f678 100644 --- a/source/nan_compile.mk +++ b/source/nan_compile.mk @@ -89,8 +89,8 @@ ifeq ($(OS),darwin) CFLAGS += -pipe -fPIC -ffast-math -march=pentium-m -funsigned-char -fno-strict-aliasing CCFLAGS += -pipe -fPIC -funsigned-char -fno-strict-aliasing endif - REL_CFLAGS += -O2 - REL_CCFLAGS += -O2 +# REL_CFLAGS += -O2 +# REL_CCFLAGS += -O2 CPPFLAGS += -D_THREAD_SAFE NAN_DEPEND = true OPENGL_HEADERS = /System/Library/Frameworks/OpenGL.framework