Fix T42352.
Add Recalcuate Normals to the Faces menu, next to other shading options. Differential revision: https://developer.blender.org/D841 Signed-off-by: Thomas Dinges
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@@ -2308,6 +2308,8 @@ class VIEW3D_MT_edit_mesh_faces(Menu):
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layout.operator("mesh.faces_shade_smooth")
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layout.operator("mesh.faces_shade_flat")
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layout.operator("mesh.normals_make_consistent", text="Recalculate Normals")
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layout.separator()
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layout.operator("mesh.edge_rotate", text="Rotate Edge CW").use_ccw = False
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