2.5 / Nodes - menu header items aligned
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@@ -701,13 +701,13 @@ void node_header_buttons(const bContext *C, ARegion *ar)
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/* main type choosing */
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uiBlockBeginAlign(block);
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uiDefIconButI(block, ROW, B_REDR, ICON_MATERIAL_DEHLT, xco,2,XIC,YIC-2,
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uiDefIconButI(block, ROW, B_REDR, ICON_MATERIAL_DEHLT, xco,yco,XIC,YIC-2,
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&(snode->treetype), 2.0f, 0.0f, 0.0f, 0.0f, "Material Nodes");
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xco+= XIC;
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uiDefIconButI(block, ROW, B_REDR, ICON_IMAGE_DEHLT, xco,2,XIC,YIC-2,
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uiDefIconButI(block, ROW, B_REDR, ICON_IMAGE_DEHLT, xco,yco,XIC,YIC-2,
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&(snode->treetype), 2.0f, 1.0f, 0.0f, 0.0f, "Composite Nodes");
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xco+= XIC;
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uiDefIconButI(block, ROW, B_REDR, ICON_TEXTURE_DEHLT, xco,2,XIC,YIC-2,
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uiDefIconButI(block, ROW, B_REDR, ICON_TEXTURE_DEHLT, xco,yco,XIC,YIC-2,
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&(snode->treetype), 2.0f, 2.0f, 0.0f, 0.0f, "Texture Nodes");
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xco+= 2*XIC;
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uiBlockEndAlign(block);
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@@ -723,17 +723,17 @@ void node_header_buttons(const bContext *C, ARegion *ar)
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if(snode->id) {
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Material *ma= (Material *)snode->id;
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uiDefButC(block, TOG, B_NODE_USEMAT, "Use Nodes", xco+5,0,90,19, &ma->use_nodes, 0.0f, 0.0f, 0, 0, "");
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uiDefButC(block, TOG, B_NODE_USEMAT, "Use Nodes", xco+5,yco,90,19, &ma->use_nodes, 0.0f, 0.0f, 0, 0, "");
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xco+=80;
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}
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}
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}
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else if(snode->treetype==NTREE_COMPOSIT) {
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uiDefButS(block, TOG, B_NODE_USESCENE, "Use Nodes", xco+5,0,90,19, &scene->use_nodes, 0.0f, 0.0f, 0, 0, "Indicate this Scene will use Nodes and execute them while editing");
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uiDefButS(block, TOG, B_NODE_USESCENE, "Use Nodes", xco+5,yco,90,19, &scene->use_nodes, 0.0f, 0.0f, 0, 0, "Indicate this Scene will use Nodes and execute them while editing");
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xco+= 90;
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uiDefButBitI(block, TOG, R_COMP_FREE, B_NOP, "Free Unused", xco+5,0,100,19, &scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not used while composite");
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uiDefButBitI(block, TOG, R_COMP_FREE, B_NOP, "Free Unused", xco+5,yco,100,19, &scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not used while composite");
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xco+= 100;
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uiDefButBitS(block, TOG, SNODE_BACKDRAW, REDRAWNODE, "Backdrop", xco+5,0,90,19, &snode->flag, 0.0f, 0.0f, 0, 0, "Use active Viewer Node output as backdrop");
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uiDefButBitS(block, TOG, SNODE_BACKDRAW, REDRAWNODE, "Backdrop", xco+5,yco,90,19, &snode->flag, 0.0f, 0.0f, 0, 0, "Use active Viewer Node output as backdrop");
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xco+= 90;
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}
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else if(snode->treetype==NTREE_TEXTURE) {
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@@ -744,7 +744,7 @@ void node_header_buttons(const bContext *C, ARegion *ar)
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if(snode->id) {
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Tex *tx= (Tex *)snode->id;
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uiDefButC(block, TOG, B_NODE_USETEX, "Use Nodes", xco+5,0,90,19, &tx->use_nodes, 0.0f, 0.0f, 0, 0, "");
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uiDefButC(block, TOG, B_NODE_USETEX, "Use Nodes", xco+5,yco,90,19, &tx->use_nodes, 0.0f, 0.0f, 0, 0, "");
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xco+=80;
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}
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}
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