diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp index d8e5a255a7c..90b5fc5308d 100644 --- a/source/gameengine/Converter/BL_SkinDeformer.cpp +++ b/source/gameengine/Converter/BL_SkinDeformer.cpp @@ -175,7 +175,7 @@ void BL_SkinDeformer::Update(void) for (int v =0; vtotvert; v++) VECCOPY(m_transverts[v], m_bmesh->mvert[v].co); - armature_deform_verts( par_arma, m_objMesh, NULL, m_transverts, m_bmesh->totvert, ARM_DEF_VGROUP, NULL ); + armature_deform_verts( par_arma, m_objMesh, NULL, m_transverts, NULL, m_bmesh->totvert, ARM_DEF_VGROUP, NULL ); RecalcNormals(); /* Update the current frame */