bugfix's for 6917 and 6913 - Both were because I forgot to check all other selected meshes for faceUV's
Also made image_auto_layout.py use blenders internal boxpacking rather then the slower python one.
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@@ -91,7 +91,7 @@ def imageFromObjectsOrtho(objects, path, width, height, smooth, alpha= True, cam
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render_cam_ob= Object.New('Camera')
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render_cam_ob.link(render_cam_data)
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render_scn.link(render_cam_ob)
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render_scn.setCurrentCamera(render_cam_ob)
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render_scn.objects.camera = render_cam_ob
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render_cam_data.type= 'ortho'
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