Cleanup: pass v3d as const to view layer utilities
This commit is contained in:
@@ -98,7 +98,7 @@ int BKE_layer_collection_findindex(struct ViewLayer *view_layer, const struct La
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void BKE_main_collection_sync(const struct Main *bmain);
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void BKE_main_collection_sync(const struct Main *bmain);
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void BKE_scene_collection_sync(const struct Scene *scene);
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void BKE_scene_collection_sync(const struct Scene *scene);
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void BKE_layer_collection_sync(const struct Scene *scene, struct ViewLayer *view_layer);
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void BKE_layer_collection_sync(const struct Scene *scene, struct ViewLayer *view_layer);
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void BKE_layer_collection_local_sync(struct ViewLayer *view_layer, struct View3D *v3d);
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void BKE_layer_collection_local_sync(struct ViewLayer *view_layer, const struct View3D *v3d);
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void BKE_main_collection_sync_remap(const struct Main *bmain);
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void BKE_main_collection_sync_remap(const struct Main *bmain);
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@@ -129,7 +129,7 @@ void BKE_layer_collection_isolate_global(struct Scene *scene,
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struct LayerCollection *lc,
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struct LayerCollection *lc,
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bool extend);
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bool extend);
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void BKE_layer_collection_isolate_local(struct ViewLayer *view_layer,
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void BKE_layer_collection_isolate_local(struct ViewLayer *view_layer,
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struct View3D *v3d,
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const struct View3D *v3d,
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struct LayerCollection *lc,
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struct LayerCollection *lc,
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bool extend);
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bool extend);
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void BKE_layer_collection_set_visible(struct ViewLayer *view_layer,
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void BKE_layer_collection_set_visible(struct ViewLayer *view_layer,
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@@ -150,7 +150,7 @@ void BKE_layer_eval_view_layer_indexed(struct Depsgraph *depsgraph,
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typedef struct ObjectsVisibleIteratorData {
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typedef struct ObjectsVisibleIteratorData {
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struct ViewLayer *view_layer;
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struct ViewLayer *view_layer;
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struct View3D *v3d;
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const struct View3D *v3d;
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} ObjectsVisibleIteratorData;
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} ObjectsVisibleIteratorData;
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void BKE_view_layer_selected_objects_iterator_begin(BLI_Iterator *iter, void *data_in);
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void BKE_view_layer_selected_objects_iterator_begin(BLI_Iterator *iter, void *data_in);
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@@ -169,7 +169,7 @@ struct ObjectsInModeIteratorData {
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int object_mode;
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int object_mode;
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int object_type;
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int object_type;
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struct ViewLayer *view_layer;
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struct ViewLayer *view_layer;
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struct View3D *v3d;
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const struct View3D *v3d;
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struct Base *base_active;
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struct Base *base_active;
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};
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};
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@@ -361,13 +361,13 @@ struct ObjectsInModeParams {
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};
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};
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Base **BKE_view_layer_array_from_bases_in_mode_params(struct ViewLayer *view_layer,
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Base **BKE_view_layer_array_from_bases_in_mode_params(struct ViewLayer *view_layer,
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struct View3D *v3d,
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const struct View3D *v3d,
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uint *r_len,
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uint *r_len,
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const struct ObjectsInModeParams *params);
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const struct ObjectsInModeParams *params);
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struct Object **BKE_view_layer_array_from_objects_in_mode_params(
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struct Object **BKE_view_layer_array_from_objects_in_mode_params(
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struct ViewLayer *view_layer,
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struct ViewLayer *view_layer,
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struct View3D *v3d,
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const struct View3D *v3d,
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uint *len,
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uint *len,
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const struct ObjectsInModeParams *params);
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const struct ObjectsInModeParams *params);
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@@ -1088,7 +1088,7 @@ bool BKE_base_is_visible(const View3D *v3d, const Base *base)
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return base->flag & BASE_VISIBLE_VIEWLAYER;
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return base->flag & BASE_VISIBLE_VIEWLAYER;
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}
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}
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bool BKE_object_is_visible_in_viewport(const struct View3D *v3d, const struct Object *ob)
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bool BKE_object_is_visible_in_viewport(const View3D *v3d, const struct Object *ob)
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{
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{
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BLI_assert(v3d != NULL);
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BLI_assert(v3d != NULL);
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@@ -1231,7 +1231,7 @@ static void layer_collection_local_sync(ViewLayer *view_layer,
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}
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}
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}
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}
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void BKE_layer_collection_local_sync(ViewLayer *view_layer, View3D *v3d)
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void BKE_layer_collection_local_sync(ViewLayer *view_layer, const View3D *v3d)
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{
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{
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const unsigned short local_collections_uuid = v3d->local_collections_uuid;
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const unsigned short local_collections_uuid = v3d->local_collections_uuid;
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@@ -1251,7 +1251,7 @@ void BKE_layer_collection_local_sync(ViewLayer *view_layer, View3D *v3d)
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* Same as BKE_layer_collection_isolate_local but for a viewport
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* Same as BKE_layer_collection_isolate_local but for a viewport
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*/
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*/
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void BKE_layer_collection_isolate_local(ViewLayer *view_layer,
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void BKE_layer_collection_isolate_local(ViewLayer *view_layer,
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View3D *v3d,
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const View3D *v3d,
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LayerCollection *lc,
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LayerCollection *lc,
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bool extend)
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bool extend)
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{
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{
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@@ -1463,11 +1463,11 @@ bool BKE_scene_has_object(Scene *scene, Object *ob)
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* \{ */
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* \{ */
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typedef struct LayerObjectBaseIteratorData {
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typedef struct LayerObjectBaseIteratorData {
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View3D *v3d;
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const View3D *v3d;
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Base *base;
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Base *base;
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} LayerObjectBaseIteratorData;
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} LayerObjectBaseIteratorData;
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static bool object_bases_iterator_is_valid(View3D *v3d, Base *base, const int flag)
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static bool object_bases_iterator_is_valid(const View3D *v3d, Base *base, const int flag)
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{
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{
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BLI_assert((v3d == NULL) || (v3d->spacetype == SPACE_VIEW3D));
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BLI_assert((v3d == NULL) || (v3d->spacetype == SPACE_VIEW3D));
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@@ -1484,7 +1484,7 @@ static void object_bases_iterator_begin(BLI_Iterator *iter, void *data_in_v, con
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{
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{
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ObjectsVisibleIteratorData *data_in = data_in_v;
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ObjectsVisibleIteratorData *data_in = data_in_v;
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ViewLayer *view_layer = data_in->view_layer;
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ViewLayer *view_layer = data_in->view_layer;
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View3D *v3d = data_in->v3d;
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const View3D *v3d = data_in->v3d;
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Base *base = view_layer->object_bases.first;
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Base *base = view_layer->object_bases.first;
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/* when there are no objects */
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/* when there are no objects */
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@@ -34,8 +34,12 @@
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#include "MEM_guardedalloc.h"
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#include "MEM_guardedalloc.h"
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/* -------------------------------------------------------------------- */
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/** \name Objects in Mode Array
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* \{ */
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Base **BKE_view_layer_array_from_bases_in_mode_params(ViewLayer *view_layer,
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Base **BKE_view_layer_array_from_bases_in_mode_params(ViewLayer *view_layer,
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View3D *v3d,
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const View3D *v3d,
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uint *r_len,
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uint *r_len,
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const struct ObjectsInModeParams *params)
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const struct ObjectsInModeParams *params)
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{
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{
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@@ -83,7 +87,7 @@ Base **BKE_view_layer_array_from_bases_in_mode_params(ViewLayer *view_layer,
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}
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}
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Object **BKE_view_layer_array_from_objects_in_mode_params(ViewLayer *view_layer,
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Object **BKE_view_layer_array_from_objects_in_mode_params(ViewLayer *view_layer,
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View3D *v3d,
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const View3D *v3d,
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uint *r_len,
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uint *r_len,
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const struct ObjectsInModeParams *params)
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const struct ObjectsInModeParams *params)
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{
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{
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@@ -97,6 +101,12 @@ Object **BKE_view_layer_array_from_objects_in_mode_params(ViewLayer *view_layer,
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return (Object **)base_array;
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return (Object **)base_array;
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}
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Filter Functions
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* \{ */
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bool BKE_view_layer_filter_edit_mesh_has_uvs(Object *ob, void *UNUSED(user_data))
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bool BKE_view_layer_filter_edit_mesh_has_uvs(Object *ob, void *UNUSED(user_data))
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{
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{
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if (ob->type == OB_MESH) {
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if (ob->type == OB_MESH) {
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@@ -124,3 +134,5 @@ bool BKE_view_layer_filter_edit_mesh_has_edges(Object *ob, void *UNUSED(user_dat
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}
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}
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return false;
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return false;
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}
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}
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/** \} */
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