From e250a269473639b887f406bd386a03577aef5edf Mon Sep 17 00:00:00 2001 From: Kent Mein Date: Thu, 30 Jan 2003 03:13:56 +0000 Subject: [PATCH] added #ifdef USE_SUMO_SOLID around this line. #include "SM_Scene.h" Kent --- source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp b/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp index 6bff9f20a6a..41186a590f5 100644 --- a/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp +++ b/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp @@ -47,7 +47,9 @@ #include "NG_LoopBackNetworkDeviceInterface.h" #include "SND_DeviceManager.h" #include "KX_BlenderSceneConverter.h" -#include "SM_Scene.h" +#ifdef USE_SUMO_SOLID + #include "SM_Scene.h" +#endif #include "KX_KetsjiEngine.h" #include "GPC_RenderTools.h"