Cleanup: Always keep unlock at same level as lock.
This was fine in those cases with current code, but that kind of assumption is always risky, and an open door to hard-to-track bugs when code changes in the future...
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@@ -717,11 +717,14 @@ BVHTree *bvhtree_from_mesh_verts_ex(BVHTreeFromMesh *data,
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/* printf("BVHTree built and saved on cache\n"); */
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BVHCache *bvh_cache = *bvh_cache_p;
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bvhcache_insert(bvh_cache, tree, bvh_cache_type);
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bvhcache_unlock(bvh_cache, lock_started);
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in_cache = true;
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}
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}
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if (bvh_cache_p) {
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bvhcache_unlock(*bvh_cache_p, lock_started);
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}
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/* Setup BVHTreeFromMesh */
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bvhtree_from_mesh_verts_setup_data(data, tree, in_cache, vert, vert_allocated);
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@@ -929,11 +932,14 @@ BVHTree *bvhtree_from_mesh_edges_ex(BVHTreeFromMesh *data,
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/* Save on cache for later use */
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/* printf("BVHTree built and saved on cache\n"); */
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bvhcache_insert(bvh_cache, tree, bvh_cache_type);
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bvhcache_unlock(bvh_cache, lock_started);
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in_cache = true;
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}
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}
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if (bvh_cache_p) {
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bvhcache_unlock(*bvh_cache_p, lock_started);
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}
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/* Setup BVHTreeFromMesh */
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bvhtree_from_mesh_edges_setup_data(
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data, tree, in_cache, vert, vert_allocated, edge, edge_allocated);
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@@ -1058,11 +1064,14 @@ BVHTree *bvhtree_from_mesh_faces_ex(BVHTreeFromMesh *data,
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/* printf("BVHTree built and saved on cache\n"); */
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BVHCache *bvh_cache = *bvh_cache_p;
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bvhcache_insert(bvh_cache, tree, bvh_cache_type);
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bvhcache_unlock(bvh_cache, lock_started);
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in_cache = true;
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}
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}
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if (bvh_cache_p) {
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bvhcache_unlock(*bvh_cache_p, lock_started);
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}
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/* Setup BVHTreeFromMesh */
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bvhtree_from_mesh_faces_setup_data(
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data, tree, in_cache, vert, vert_allocated, face, face_allocated);
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@@ -1298,11 +1307,14 @@ BVHTree *bvhtree_from_mesh_looptri_ex(BVHTreeFromMesh *data,
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if (bvh_cache_p) {
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BVHCache *bvh_cache = *bvh_cache_p;
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bvhcache_insert(bvh_cache, tree, bvh_cache_type);
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bvhcache_unlock(bvh_cache, lock_started);
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in_cache = true;
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}
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}
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if (bvh_cache_p) {
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bvhcache_unlock(*bvh_cache_p, lock_started);
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}
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/* Setup BVHTreeFromMesh */
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bvhtree_from_mesh_looptri_setup_data(data,
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tree,
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