Fix 'Set and Use 3D Cursor' normal editing command.

Was missing a return of OPERATOR_RUNNING_MODAL for that subcommand.
This commit is contained in:
2018-11-07 07:40:26 -05:00
parent 13944c3dda
commit e31625a697

View File

@@ -7380,6 +7380,7 @@ static int edbm_point_normals_modal(bContext *C, wmOperator *op, const wmEvent *
new_mode = EDBM_CLNOR_POINTTO_MODE_COORDINATES;
ED_view3d_cursor3d_update(C, event->mval, false, V3D_CURSOR_ORIENT_NONE);
copy_v3_v3(target, ED_view3d_cursor3d_get(scene, v3d)->location);
ret = OPERATOR_RUNNING_MODAL;
break;
case EDBM_CLNOR_MODAL_POINTTO_SET_USE_SELECTED: