From e41b68360541aa3419381f0aa2faba8ab7d73b25 Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Tue, 16 May 2006 23:49:44 +0000 Subject: [PATCH] Ghost can be any bound type in Bullet, so removed the edit restrictions --- source/blender/src/buttons_logic.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/source/blender/src/buttons_logic.c b/source/blender/src/buttons_logic.c index 673ffb4d967..bae88cb3483 100644 --- a/source/blender/src/buttons_logic.c +++ b/source/blender/src/buttons_logic.c @@ -2437,7 +2437,9 @@ void buttons_ketsji(uiBlock *block, Object *ob) } } - if (!(ob->gameflag & OB_GHOST)) { + //if (!(ob->gameflag & OB_GHOST)) + //Ghost can be any bound type in Bullet + { uiDefButBitI(block, TOG, OB_BOUNDS, B_REDR, "Bounds", 10, 125, 75, 19, &ob->gameflag, 0, 0,0, 0, "Specify a bounds object for physics");