From e52d78978aee81ebb295046d2c685442cad1fe56 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Mon, 17 Jun 2019 15:23:24 +0200 Subject: [PATCH] Fix crash in sequencer after recent audio changes --- source/blender/blenkernel/intern/scene.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index a250b005bad..09e05a9d93a 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -2468,8 +2468,10 @@ void BKE_scene_eval_sequencer_sequences(Depsgraph *depsgraph, Scene *scene) } } if (seq->scene_sound) { - if (scene->id.recalc & ID_RECALC_AUDIO || seq->sound->id.recalc & ID_RECALC_AUDIO) { - BKE_sound_update_scene_sound(seq->scene_sound, seq->sound); + if (seq->sound != NULL) { + if (scene->id.recalc & ID_RECALC_AUDIO || seq->sound->id.recalc & ID_RECALC_AUDIO) { + BKE_sound_update_scene_sound(seq->scene_sound, seq->sound); + } } BKE_sound_set_scene_sound_volume( seq->scene_sound, seq->volume, (seq->flag & SEQ_AUDIO_VOLUME_ANIMATED) != 0);