Two bugfixes, irc report:
- WeightPaint used 'max vertices' as 'max faces' for paint, so some faces could not be painted on. (bug introduced last week, with global undo) - Bake Render: when no Image window open, baking crashed.
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@@ -897,7 +897,7 @@ void objects_bake_render(void)
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g_break= blender_test_break();
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timer++;
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if(timer==20) {
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if(area && timer==20) {
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Image *ima= RE_bake_shade_get_image();
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if(ima) ((SpaceImage *)area->spacedata.first)->image= ima;
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scrarea_do_windraw(area);
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