Three minor fixes;
- themecolor for the 'bars' in NLA used signed char - global undo, restore pointers for UI accidentally added user values for oops and outliner, causing unused blocks to show used - moved popup menus one pix up or down, it was overlapping the button causing accidental selection of menus
This commit is contained in:
@@ -227,18 +227,18 @@ static void draw_nlastrips(SpaceNla *snla)
|
||||
/* Draw the field */
|
||||
glEnable (GL_BLEND);
|
||||
if (TESTBASE_SAFE(base))
|
||||
glColor4b (col1[0], col1[1], col1[2], 0x22);
|
||||
glColor4ub (col1[0], col1[1], col1[2], 0x22);
|
||||
else
|
||||
glColor4b (col2[0], col2[1], col2[2], 0x22);
|
||||
glColor4ub (col2[0], col2[1], col2[2], 0x22);
|
||||
|
||||
gla2DDrawTranslatePt(di, 1, y, &frame1_x, &channel_y);
|
||||
glRectf(0, channel_y-NLACHANNELHEIGHT/2, frame1_x, channel_y+NLACHANNELHEIGHT/2);
|
||||
|
||||
|
||||
if (TESTBASE_SAFE(base))
|
||||
glColor4b (col1[0], col1[1], col1[2], 0x44);
|
||||
glColor4ub (col1[0], col1[1], col1[2], 0x44);
|
||||
else
|
||||
glColor4b (col2[0], col2[1], col2[2], 0x44);
|
||||
glColor4ub (col2[0], col2[1], col2[2], 0x44);
|
||||
glRectf(frame1_x, channel_y-NLACHANNELHEIGHT/2, G.v2d->hor.xmax, channel_y+NLACHANNELHEIGHT/2);
|
||||
|
||||
glDisable (GL_BLEND);
|
||||
@@ -251,18 +251,18 @@ static void draw_nlastrips(SpaceNla *snla)
|
||||
for (conchan=ob->constraintChannels.first; conchan; conchan=conchan->next){
|
||||
glEnable (GL_BLEND);
|
||||
if (conchan->flag & CONSTRAINT_CHANNEL_SELECT)
|
||||
glColor4b (col1[0], col1[1], col1[2], 0x22);
|
||||
glColor4ub (col1[0], col1[1], col1[2], 0x22);
|
||||
else
|
||||
glColor4b (col2[0], col2[1], col2[2], 0x22);
|
||||
glColor4ub (col2[0], col2[1], col2[2], 0x22);
|
||||
|
||||
gla2DDrawTranslatePt(di, 1, y, &frame1_x, &channel_y);
|
||||
glRectf(0, channel_y-NLACHANNELHEIGHT/2+4, frame1_x, channel_y+NLACHANNELHEIGHT/2-4);
|
||||
|
||||
|
||||
if (conchan->flag & CONSTRAINT_CHANNEL_SELECT)
|
||||
glColor4b (col1[0], col1[1], col1[2], 0x44);
|
||||
glColor4ub (col1[0], col1[1], col1[2], 0x44);
|
||||
else
|
||||
glColor4b (col2[0], col2[1], col2[2], 0x44);
|
||||
glColor4ub (col2[0], col2[1], col2[2], 0x44);
|
||||
glRectf(frame1_x, channel_y-NLACHANNELHEIGHT/2+4, G.v2d->hor.xmax, channel_y+NLACHANNELHEIGHT/2-4);
|
||||
|
||||
glDisable (GL_BLEND);
|
||||
|
||||
Reference in New Issue
Block a user