axisProjection can take care of zero-length vector so we don't need to check anymore. Was giving some problems with cameras looking perfectly down.
Also removed all NEWTRANSFORM defines, using the new code all the time now.
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@@ -559,7 +559,6 @@ void extrude_mesh(void)
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EM_fgon_flags();
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countall();
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#ifdef NEWTRANSFORM
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/* individual faces? */
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if(nr==2) {
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Transform(TFM_SHRINKFATTEN);
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@@ -572,9 +571,6 @@ void extrude_mesh(void)
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}
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Transform(TFM_TRANSLATION);
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}
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#else
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transform('g');
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#endif
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}
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}
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