Dyntopo: replace GHash with GSet, saves some memory

This commit is contained in:
2014-04-08 14:45:48 +10:00
parent 593b698b44
commit ebaf3781fa
5 changed files with 87 additions and 112 deletions

View File

@@ -177,7 +177,7 @@ GPU_PBVH_Buffers *GPU_build_bmesh_pbvh_buffers(int smooth_shading);
void GPU_update_bmesh_pbvh_buffers(GPU_PBVH_Buffers *buffers,
struct BMesh *bm,
struct GHash *bm_faces,
struct GSet *bm_faces,
struct GSet *bm_unique_verts,
struct GSet *bm_other_verts,
bool show_diffuse_color);
@@ -190,7 +190,7 @@ void GPU_update_grid_pbvh_buffers(GPU_PBVH_Buffers *buffers, struct CCGElem **gr
void GPU_draw_pbvh_buffers(GPU_PBVH_Buffers *buffers, DMSetMaterial setMaterial,
bool wireframe);
bool GPU_pbvh_buffers_diffuse_changed(GPU_PBVH_Buffers *buffers, struct GHash *bm_faces, bool show_diffuse_color);
bool GPU_pbvh_buffers_diffuse_changed(GPU_PBVH_Buffers *buffers, struct GSet *bm_faces, bool show_diffuse_color);
void GPU_free_pbvh_buffers(GPU_PBVH_Buffers *buffers);

View File

@@ -2010,13 +2010,13 @@ static int gpu_bmesh_vert_visible_count(GSet *bm_unique_verts,
}
/* Return the total number of visible faces */
static int gpu_bmesh_face_visible_count(GHash *bm_faces)
static int gpu_bmesh_face_visible_count(GSet *bm_faces)
{
GHashIterator gh_iter;
GSetIterator gh_iter;
int totface = 0;
GHASH_ITER (gh_iter, bm_faces) {
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
GSET_ITER (gh_iter, bm_faces) {
BMFace *f = BLI_gsetIterator_getKey(&gh_iter);
if (!paint_is_bmesh_face_hidden(f))
totface++;
@@ -2029,7 +2029,7 @@ static int gpu_bmesh_face_visible_count(GHash *bm_faces)
* shading, an element index buffer. */
void GPU_update_bmesh_pbvh_buffers(GPU_PBVH_Buffers *buffers,
BMesh *bm,
GHash *bm_faces,
GSet *bm_faces,
GSet *bm_unique_verts,
GSet *bm_other_verts,
bool show_diffuse_color)
@@ -2075,10 +2075,10 @@ void GPU_update_bmesh_pbvh_buffers(GPU_PBVH_Buffers *buffers,
diffuse_color[0] = diffuse_color[1] = diffuse_color[2] = 1.0;
else if (show_diffuse_color) {
/* due to dynamic nature of dyntopo, only get first material */
GHashIterator gh_iter;
GSetIterator gs_iter;
BMFace *f;
BLI_ghashIterator_init(&gh_iter, bm_faces);
f = BLI_ghashIterator_getKey(&gh_iter);
BLI_gsetIterator_init(&gs_iter, bm_faces);
f = BLI_gsetIterator_getKey(&gs_iter);
GPU_material_diffuse_get(f->mat_nr + 1, diffuse_color);
}
@@ -2117,10 +2117,10 @@ void GPU_update_bmesh_pbvh_buffers(GPU_PBVH_Buffers *buffers,
maxvert = v_index;
}
else {
GHashIterator gh_iter;
GSetIterator gs_iter;
GHASH_ITER (gh_iter, bm_faces) {
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
GSET_ITER (gs_iter, bm_faces) {
BMFace *f = BLI_gsetIterator_getKey(&gs_iter);
BLI_assert(f->len == 3);
@@ -2175,10 +2175,10 @@ void GPU_update_bmesh_pbvh_buffers(GPU_PBVH_Buffers *buffers,
/* Fill triangle index buffer */
tri_data = glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
if (tri_data) {
GHashIterator gh_iter;
GSetIterator gs_iter;
GHASH_ITER (gh_iter, bm_faces) {
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
GSET_ITER (gs_iter, bm_faces) {
BMFace *f = BLI_gsetIterator_getKey(&gs_iter);
if (!paint_is_bmesh_face_hidden(f)) {
BMLoop *l_iter;
@@ -2529,7 +2529,7 @@ void GPU_draw_pbvh_buffers(GPU_PBVH_Buffers *buffers, DMSetMaterial setMaterial,
}
}
bool GPU_pbvh_buffers_diffuse_changed(GPU_PBVH_Buffers *buffers, GHash *bm_faces, bool show_diffuse_color)
bool GPU_pbvh_buffers_diffuse_changed(GPU_PBVH_Buffers *buffers, GSet *bm_faces, bool show_diffuse_color)
{
float diffuse_color[4];
@@ -2549,10 +2549,10 @@ bool GPU_pbvh_buffers_diffuse_changed(GPU_PBVH_Buffers *buffers, GHash *bm_faces
}
else if (buffers->use_bmesh) {
/* due to dynamc nature of dyntopo, only get first material */
GHashIterator gh_iter;
GSetIterator gs_iter;
BMFace *f;
BLI_ghashIterator_init(&gh_iter, bm_faces);
f = BLI_ghashIterator_getKey(&gh_iter);
BLI_gsetIterator_init(&gs_iter, bm_faces);
f = BLI_gsetIterator_getKey(&gs_iter);
GPU_material_diffuse_get(f->mat_nr + 1, diffuse_color);
}
else {