fix [#26436] Operator.draw(): UI redraw; UI trimmed
This commit is contained in:
@@ -940,7 +940,6 @@ static uiBlock *wm_block_create_dialog(bContext *C, ARegion *ar, void *userData)
|
||||
wmOperator *op= data->op;
|
||||
uiBlock *block;
|
||||
uiLayout *layout;
|
||||
uiBut *btn;
|
||||
uiStyle *style= U.uistyles.first;
|
||||
|
||||
block = uiBeginBlock(C, ar, "operator dialog", UI_EMBOSS);
|
||||
@@ -956,9 +955,18 @@ static uiBlock *wm_block_create_dialog(bContext *C, ARegion *ar, void *userData)
|
||||
/* clear so the OK button is left alone */
|
||||
uiBlockSetFunc(block, NULL, NULL, NULL);
|
||||
|
||||
/* Create OK button, the callback of which will execute op */
|
||||
btn= uiDefBut(block, BUT, 0, "OK", 0, 0, 0, 20, NULL, 0, 0, 0, 0, "");
|
||||
uiButSetFunc(btn, dialog_exec_cb, op, block);
|
||||
/* new column so as not to interfear with custom layouts [#26436] */
|
||||
{
|
||||
uiBlock *col_block;
|
||||
uiLayout *col;
|
||||
uiBut *btn;
|
||||
|
||||
col= uiLayoutColumn(layout, FALSE);
|
||||
col_block= uiLayoutGetBlock(col);
|
||||
/* Create OK button, the callback of which will execute op */
|
||||
btn= uiDefBut(col_block, BUT, 0, "OK", 0, -30, 0, 20, NULL, 0, 0, 0, 0, "");
|
||||
uiButSetFunc(btn, dialog_exec_cb, op, col_block);
|
||||
}
|
||||
|
||||
/* center around the mouse */
|
||||
uiPopupBoundsBlock(block, 4.0f, data->width/-2, data->height/2);
|
||||
|
||||
Reference in New Issue
Block a user