Found one other problem in convec() call... cannot use calcnormfloat4()
there, since the calcnormfloat of course requires a regular quad!
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@@ -3312,7 +3312,7 @@ void bevel_mesh(float bsize, int allfaces)
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else if( convex(neweve[0]->co, neweve[2]->co, neweve[3]->co, neweve[1]->co) ) {
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efa= addfacelist(neweve[0], neweve[2], neweve[3], neweve[1], NULL, NULL);
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}
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else {
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else if( convex(neweve[0]->co, neweve[2]->co, neweve[1]->co, neweve[3]->co) ) {
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efa= addfacelist(neweve[0], neweve[2], neweve[1], neweve[3], NULL, NULL);
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}
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}
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