From f1f47df56b4e3a79e0a02c6e5d75f47b68b838fd Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Wed, 1 Mar 2023 13:03:37 -0500 Subject: [PATCH] Cleanup: Remove unused variable --- source/blender/io/collada/MeshImporter.cpp | 1 - source/blender/modifiers/intern/MOD_normal_edit.cc | 1 - 2 files changed, 2 deletions(-) diff --git a/source/blender/io/collada/MeshImporter.cpp b/source/blender/io/collada/MeshImporter.cpp index e3a20aae5fd..b7379afee65 100644 --- a/source/blender/io/collada/MeshImporter.cpp +++ b/source/blender/io/collada/MeshImporter.cpp @@ -545,7 +545,6 @@ uint MeshImporter::get_loose_edge_count(COLLADAFW::Mesh *mesh) void MeshImporter::mesh_add_edges(Mesh *mesh, int len) { CustomData edata; - MEdge *medge; int totedge; if (len == 0) { diff --git a/source/blender/modifiers/intern/MOD_normal_edit.cc b/source/blender/modifiers/intern/MOD_normal_edit.cc index df8c7fb85e1..e829a2d1183 100644 --- a/source/blender/modifiers/intern/MOD_normal_edit.cc +++ b/source/blender/modifiers/intern/MOD_normal_edit.cc @@ -181,7 +181,6 @@ static bool polygons_check_flip(blender::MutableSpan loops, { MDisps *mdisp = static_cast( CustomData_get_layer_for_write(ldata, CD_MDISPS, loops.size())); - int i; bool flipped = false; for (const int i : polys.index_range()) {