Tweak default ID types processing order, step 11: Worlds.
Move World type with the other shading types.
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@@ -776,6 +776,7 @@ enum {
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INDEX_ID_TE,
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INDEX_ID_MA,
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INDEX_ID_LS,
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INDEX_ID_WO,
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INDEX_ID_CF,
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INDEX_ID_SIM,
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INDEX_ID_PA,
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@@ -794,7 +795,6 @@ enum {
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INDEX_ID_SO,
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INDEX_ID_SPK,
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INDEX_ID_LP,
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INDEX_ID_WO,
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INDEX_ID_OB,
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INDEX_ID_GR,
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INDEX_ID_PC,
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