Cleanup: iterator macros

- put render iterator in own scope
  (would shadow it's own variable if used multiple times).
- enforce semicolon at end of iterator macros.
- no need to typedef one-off macro structs.
This commit is contained in:
2018-03-09 11:44:42 +11:00
parent 9342f55d12
commit f47a41a3d9
43 changed files with 102 additions and 94 deletions

View File

@@ -2043,7 +2043,7 @@ static void tag_dependend_objects_for_render(Scene *scene, int UNUSED(renderlay)
}
}
}
FOREACH_OBJECT_RENDERABLE_END
FOREACH_OBJECT_RENDERABLE_END;
}
#endif