From f4beb64020dec7729b298bd6660e19a02b89e948 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Mon, 13 Nov 2017 14:15:36 -0200 Subject: [PATCH] Fix quick smoke getting view_render from the wrong place --- release/scripts/startup/bl_operators/object_quick_effects.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/release/scripts/startup/bl_operators/object_quick_effects.py b/release/scripts/startup/bl_operators/object_quick_effects.py index 39191a896c9..c18f50def82 100644 --- a/release/scripts/startup/bl_operators/object_quick_effects.py +++ b/release/scripts/startup/bl_operators/object_quick_effects.py @@ -365,7 +365,7 @@ class QuickSmoke(Operator): # Setup material # Cycles - if context.scene.render.use_shading_nodes: + if context.scene.view_render.use_shading_nodes or context.view_render.use_shading_nodes: bpy.ops.object.material_slot_add() mat = bpy.data.materials.new("Smoke Domain Material")