From f680ab9c4e2ee467017405d6a32d770c576a6f69 Mon Sep 17 00:00:00 2001 From: Richard Antalik Date: Sat, 23 Feb 2019 11:37:24 -0800 Subject: [PATCH] Fix strips text offset when zooming VSE timeline Glyph cache is cleared by UI_view2d_zoom_cache_reset, when zooming V2D, but is required to calculate text height in UI_view2d_text_cache_draw This caused text in strips to "jump around" There was a comment in UI_view2d_zoom_cache_reset: While scaling we can accumulate fonts at many sizes (~20 or so). Not an issue with embedded font, but can use over 500Mb with i18n ones! See [#38244]. --- source/blender/editors/interface/view2d.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index 6ac8d83da92..bb49f024bc3 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -2572,6 +2572,8 @@ void UI_view2d_text_cache_draw(ARegion *ar) /* investigate using BLF_ascender() */ const int font_id = BLF_default(); + + BLF_set_default(); const float default_height = g_v2d_strings ? BLF_height(font_id, "28", 3) : 0.0f; wmOrtho2_region_pixelspace(ar);