Fix for the issue described in the commit log of revision 27846: Made

the diffuse and Z depth information accessible from style modules when
the border option is enabled.
This commit is contained in:
2010-03-30 17:10:52 +00:00
parent 08e022da37
commit fdffaacb8a
4 changed files with 41 additions and 11 deletions

View File

@@ -69,7 +69,12 @@ int AppCanvas::width() const
int AppCanvas::height() const
{
return _pViewer->height();;
return _pViewer->height();
}
BBox<Vec2i> AppCanvas::border() const
{
return _pViewer->border();
}
BBox<Vec3r> AppCanvas::scene3DBBox() const
@@ -116,18 +121,22 @@ void AppCanvas::readColorPixels(int x,int y,int w, int h, RGBImage& oImage) cons
int xsch = width();
int ysch = height();
if (_pass_diffuse.buf) {
int xmin = border().getMin().x();
int ymin = border().getMin().y();
int xmax = border().getMax().x();
int ymax = border().getMax().y();
int rectx = _pass_z.width;
int recty = _pass_z.height;
float xfac = ((float)rectx) / ((float)xsch);
float yfac = ((float)recty) / ((float)ysch);
//printf("readColorPixels %d x %d @ (%d, %d) in %d x %d -- %d x %d @ %d%%\n", w, h, x, y, xsch, ysch, rectx, recty, (int)(xfac * 100.0f));
float xfac = ((float)rectx) / ((float)(xmax - xmin));
float yfac = ((float)recty) / ((float)(ymax - ymin));
//printf("readColorPixels %d x %d @ (%d, %d) in %d x %d [%d x %d] -- %d x %d @ %d%%\n", w, h, x, y, xsch, ysch, xmax - xmin, ymax - ymin, rectx, recty, (int)(xfac * 100.0f));
int ii, jj;
for (int j = 0; j < h; j++) {
jj = (int)((y + j) * yfac);
jj = (int)((y - ymin + j) * yfac);
if (jj < 0 || jj >= recty)
continue;
for (int i = 0; i < w; i++) {
ii = (int)((x + i) * xfac);
ii = (int)((x - xmin + i) * xfac);
if (ii < 0 || ii >= rectx)
continue;
memcpy(rgb + (w * j + i) * 3, _pass_diffuse.buf + (rectx * jj + ii) * 3, sizeof(float) * 3);
@@ -144,18 +153,22 @@ void AppCanvas::readDepthPixels(int x,int y,int w, int h, GrayImage& oImage) con
int xsch = width();
int ysch = height();
if (_pass_z.buf) {
int xmin = border().getMin().x();
int ymin = border().getMin().y();
int xmax = border().getMax().x();
int ymax = border().getMax().y();
int rectx = _pass_z.width;
int recty = _pass_z.height;
float xfac = ((float)rectx) / ((float)xsch);
float yfac = ((float)recty) / ((float)ysch);
//printf("readDepthPixels %d x %d @ (%d, %d) in %d x %d -- %d x %d @ %d%%\n", w, h, x, y, xsch, ysch, rectx, recty, (int)(xfac * 100.0f));
float xfac = ((float)rectx) / ((float)(xmax - xmin));
float yfac = ((float)recty) / ((float)(ymax - ymin));
//printf("readDepthPixels %d x %d @ (%d, %d) in %d x %d [%d x %d] -- %d x %d @ %d%%\n", w, h, x, y, xsch, ysch, xmax - xmin, ymax - ymin, rectx, recty, (int)(xfac * 100.0f));
int ii, jj;
for (int j = 0; j < h; j++) {
jj = (int)((y + j) * yfac);
jj = (int)((y - ymin + j) * yfac);
if (jj < 0 || jj >= recty)
continue;
for (int i = 0; i < w; i++) {
ii = (int)((x + i) * xfac);
ii = (int)((x - xmin + i) * xfac);
if (ii < 0 || ii >= rectx)
continue;
z[w * j + i] = _pass_z.buf[rectx * jj + ii];