Cleanup: spelling

This commit is contained in:
2021-02-13 17:44:51 +11:00
parent 474947c465
commit fea335fe8b
46 changed files with 115 additions and 109 deletions

View File

@@ -131,13 +131,13 @@ typedef struct ClothVertex {
* The definition of a spring.
*/
typedef struct ClothSpring {
int ij; /* Pij from the paper, one end of the spring. */
int kl; /* Pkl from the paper, one end of the spring. */
int ij; /* `Pij` from the paper, one end of the spring. */
int kl; /* `Pkl` from the paper, one end of the spring. */
int mn; /* For hair springs: third vertex index; For bending springs: edge index; */
int *pa; /* Array of vert indices for poly a (for bending springs). */
int *pb; /* Array of vert indices for poly b (for bending springs). */
int la; /* Length of *pa. */
int lb; /* Length of *pb. */
int la; /* Length of `*pa`. */
int lb; /* Length of `*pb`. */
float restlen; /* The original length of the spring. */
float restang; /* The original angle of the bending springs. */
int type; /* Types defined in BKE_cloth.h ("springType"). */
@@ -208,7 +208,7 @@ typedef enum {
/* SPRING FLAGS */
typedef enum {
CLOTH_SPRING_FLAG_DEACTIVATE = (1 << 1),
CLOTH_SPRING_FLAG_NEEDED = (1 << 2), // springs has values to be applied
CLOTH_SPRING_FLAG_NEEDED = (1 << 2), /* Springs has values to be applied. */
} CLOTH_SPRINGS_FLAGS;
/////////////////////////////////////////////////

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@@ -377,8 +377,8 @@ Mesh *BKE_mesh_merge_verts(Mesh *mesh,
BLI_gset_insert(poly_gset, mpgh);
}
/* Can we optimise by reusing an old pmap ? How do we know an old pmap is stale ? */
/* When called by MOD_array.c, the cddm has just been created, so it has no valid pmap. */
/* Can we optimize by reusing an old `pmap`? How do we know an old `pmap` is stale? */
/* When called by `MOD_array.c` the `cddm` has just been created, so it has no valid `pmap`. */
BKE_mesh_vert_poly_map_create(
&poly_map, &poly_map_mem, mesh->mpoly, mesh->mloop, totvert, totpoly, totloop);
} /* done preparing for fast poly compare */
@@ -411,9 +411,10 @@ Mesh *BKE_mesh_merge_verts(Mesh *mesh,
continue;
}
if (merge_mode == MESH_MERGE_VERTS_DUMP_IF_EQUAL) {
/* Additional condition for face dump: target vertices must make up an identical face */
/* The test has 2 steps: (1) first step is fast ghash lookup, but not failproof */
/* (2) second step is thorough but more costly poly compare */
/* Additional condition for face dump: target vertices must make up an identical face.
* The test has 2 steps:
* 1) first step is fast `ghash` lookup, but not fail-proof.
* 2) second step is thorough but more costly poly compare. */
int i_poly, v_target;
bool found = false;
PolyKey pkey;

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@@ -2740,7 +2740,7 @@ static void lib_link_window_scene_data_restore(wmWindow *win, Scene *scene, View
v3d->localvd->camera = scene->camera;
/* Localview can become invalid during undo/redo steps,
/* Local-view can become invalid during undo/redo steps,
* so we exit it when no could be found. */
for (base = view_layer->object_bases.first; base; base = base->next) {
if (base->local_view_bits & v3d->local_view_uuid) {
@@ -2752,7 +2752,7 @@ static void lib_link_window_scene_data_restore(wmWindow *win, Scene *scene, View
v3d->localvd = NULL;
v3d->local_view_uuid = 0;
/* Regionbase storage is different depending if the space is active. */
/* Region-base storage is different depending if the space is active. */
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
LISTBASE_FOREACH (ARegion *, region, regionbase) {

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@@ -75,7 +75,7 @@
# include "BKE_writeffmpeg.h"
#endif
#include "IMB_imbuf.h" /* for proxy / timecode versioning stuff */
#include "IMB_imbuf.h" /* for proxy / time-code versioning stuff. */
#include "NOD_common.h"
#include "NOD_texture.h"

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@@ -1429,7 +1429,7 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
if (clip->tracking.stabilization.scale == 0.0f) {
/* ensure init.
* Was previously used for autoscale only,
* Was previously used for auto-scale only,
* now used always (as "target scale") */
clip->tracking.stabilization.scale = 1.0f;
}

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@@ -38,7 +38,7 @@ void EEVEE_sample_ball(int sample_ofs, float radius, float rsample[3])
BLI_halton_3d(ht_primes, ht_offset, sample_ofs, ht_point);
/* Decorelate AA and shadow samples. (see T68594) */
/* De-correlate AA and shadow samples. (see T68594) */
ht_point[0] = fmod(ht_point[0] * 1151.0, 1.0);
ht_point[1] = fmod(ht_point[1] * 1069.0, 1.0);
ht_point[2] = fmod(ht_point[2] * 1151.0, 1.0);

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@@ -54,7 +54,7 @@ static void workbench_render_matrices_init(RenderEngine *engine, Depsgraph *deps
/* TODO(sergey): Shall render hold pointer to an evaluated camera instead? */
struct Object *ob_camera_eval = DEG_get_evaluated_object(depsgraph, RE_GetCamera(engine->re));
/* Set the persective, view and window matrix. */
/* Set the perspective, view and window matrix. */
float winmat[4][4], viewmat[4][4], viewinv[4][4];
RE_GetCameraWindow(engine->re, ob_camera_eval, winmat);

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@@ -4161,7 +4161,7 @@ static void ANIM_init_channel_typeinfo_data(void)
/* Get type info from given channel type */
const bAnimChannelType *ANIM_channel_get_typeinfo(bAnimListElem *ale)
{
/* santiy checks */
/* Sanity checks. */
if (ale == NULL) {
return NULL;
}

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@@ -2022,7 +2022,7 @@ static void gpencil_brush_delete_mode_brushes(Main *bmain,
}
}
/* Before delete, unpinn any material of the brush. */
/* Before delete, un-pin any material of the brush. */
if ((brush->gpencil_settings) && (brush->gpencil_settings->material != NULL)) {
brush->gpencil_settings->material = NULL;
brush->gpencil_settings->flag &= ~GP_BRUSH_MATERIAL_PINNED;

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@@ -341,7 +341,7 @@ bool gpencil_brush_create_presets_poll(bContext *C);
extern ListBase gpencil_strokes_copypastebuf;
/* Build a map for converting between old colornames and destination-color-refs */
/* Build a map for converting between old color-names and destination-color-refs. */
struct GHash *gpencil_copybuf_validate_colormap(struct bContext *C);
/* Stroke Editing ------------------------------------ */

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@@ -149,9 +149,9 @@ typedef struct tGPsdata {
Scene *scene;
struct Depsgraph *depsgraph;
/** current object. */
/** Current object. */
Object *ob;
/** Obeject eval. */
/** Evaluated object. */
Object *ob_eval;
/** window where painting originated. */
wmWindow *win;

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@@ -1276,7 +1276,7 @@ static int gpencil_primitive_invoke(bContext *C, wmOperator *op, const wmEvent *
/* set cursor to indicate modal */
WM_cursor_modal_set(win, WM_CURSOR_CROSS);
/* update sindicator in header */
/* Updates indicator in header. */
gpencil_primitive_status_indicators(C, tgpi);
DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_GPENCIL | NA_EDITED, NULL);

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@@ -645,7 +645,7 @@ static bool gpencil_select_same_material(bContext *C)
CTX_DATA_END;
}
/* free memomy */
/* Free memory. */
if (selected_colors != NULL) {
BLI_gset_free(selected_colors, NULL);
}

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@@ -300,7 +300,7 @@ short bezt_to_cfraelem(KeyframeEditData *ked, struct BezTriple *bezt);
*/
void bezt_remap_times(KeyframeEditData *ked, struct BezTriple *bezt);
/* ------ 1.5-D Region Testing Uitls (Lasso/Circle Select) ------- */
/* ------ 1.5-D Region Testing Utilities (Lasso/Circle Select) ------- */
/* XXX: These are temporary,
* until we can unify GP/Mask Keyframe handling and standard FCurve Keyframe handling */

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@@ -106,7 +106,7 @@ typedef struct uiPopupBlockHandle uiPopupBlockHandle;
typedef enum eUIEmbossType {
UI_EMBOSS = 0, /* use widget style for drawing */
UI_EMBOSS_NONE = 1, /* Nothing, only icon and/or text */
UI_EMBOSS_PULLDOWN = 2, /* Pulldown menu style */
UI_EMBOSS_PULLDOWN = 2, /* Pull-down menu style */
UI_EMBOSS_RADIAL = 3, /* Pie Menu */
/**
* The same as #UI_EMBOSS_NONE, unless the button has

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@@ -616,7 +616,7 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize)
if ((width != curwidth) || (height != curheight)) {
float temp, dh;
/* resize from centerpoint, unless otherwise specified */
/* Resize from center-point, unless otherwise specified. */
if (width != curwidth) {
if (v2d->keepofs & V2D_LOCKOFS_X) {
cur->xmax += width - BLI_rctf_size_x(cur);
@@ -1058,7 +1058,7 @@ void UI_view2d_zoom_cache_reset(void)
/* While scaling we can accumulate fonts at many sizes (~20 or so).
* Not an issue with embedded font, but can use over 500Mb with i18n ones! See T38244. */
/* note: only some views draw text, we could check for this case to avoid clearning cache */
/* Note: only some views draw text, we could check for this case to avoid cleaning cache. */
BLF_cache_clear();
}

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@@ -2300,7 +2300,7 @@ static void make_object_duplilist_real(bContext *C,
/* OK to keep most of the members uninitialized,
* they won't be read, this is simply for a hash lookup. */
DupliObject dob_key;
/* We are looking one step upper in hierarchy, so we need to 'shift' the persitent_id,
/* We are looking one step upper in hierarchy, so we need to 'shift' the `persistent_id`,
* ignoring the first item.
* We only check on persistent_id here, since we have no idea what object it might be. */
memcpy(&dob_key.persistent_id[0],

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@@ -6485,7 +6485,7 @@ static void do_tiled(
}
}
/* First do the "untiled" position to initialize the stroke for this location. */
/* First do the "un-tiled" position to initialize the stroke for this location. */
cache->tile_pass = 0;
action(sd, ob, brush, ups);
@@ -9706,7 +9706,7 @@ static int dyntopo_detail_size_edit_invoke(bContext *C, wmOperator *op, const wm
copy_m4_m4(cd->gizmo_mat, cursor_trans);
mul_m4_m4_post(cd->gizmo_mat, cursor_rot);
/* Initize the position of the triangle vertices. */
/* Initialize the position of the triangle vertices. */
const float y_axis[3] = {0.0f, cd->radius, 0.0f};
for (int i = 0; i < 3; i++) {
zero_v3(cd->preview_tri[i]);

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@@ -804,7 +804,7 @@ void uiTemplateMovieclipInformation(uiLayout *layout,
ImBuf *ibuf = BKE_movieclip_get_ibuf_flag(clip, user, clip->flag, MOVIECLIP_CACHE_SKIP);
int width, height;
/* Display frame dimensions, channels number and byffer type. */
/* Display frame dimensions, channels number and buffer type. */
BKE_movieclip_get_size(clip, user, &width, &height);
char str[1024];

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@@ -110,7 +110,7 @@ static int add_marker_invoke(bContext *C, wmOperator *op, const wmEvent *event)
ARegion *region = CTX_wm_region(C);
if (!RNA_struct_property_is_set(op->ptr, "location")) {
/* If location is not set, use mouse positio nas default. */
/* If location is not set, use mouse position as default. */
float co[2];
ED_clip_mouse_pos(sc, region, event->mval, co);
RNA_float_set_array(op->ptr, "location", co);

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@@ -280,7 +280,7 @@ static FileSelectParams *fileselect_ensure_updated_file_params(SpaceFile *sfile)
params->filter |= RNA_property_boolean_get(op->ptr, prop) ? FILE_TYPE_VOLUME : 0;
}
if ((prop = RNA_struct_find_property(op->ptr, "filter_glob"))) {
/* Protection against pyscripts not setting proper size limit... */
/* Protection against Python scripts not setting proper size limit. */
char *tmp = RNA_property_string_get_alloc(
op->ptr, prop, params->filter_glob, sizeof(params->filter_glob), NULL);
if (tmp != params->filter_glob) {
@@ -418,7 +418,7 @@ static void fileselect_refresh_asset_params(FileAssetSelectParams *asset_params)
FileSelectParams *base_params = &asset_params->base_params;
bUserAssetLibrary *user_library = NULL;
/* Ensure valid repo, or fall-back to local one. */
/* Ensure valid repository, or fall-back to local one. */
if (library->type == FILE_ASSET_LIBRARY_CUSTOM) {
BLI_assert(library->custom_library_index >= 0);

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@@ -401,7 +401,7 @@ static void outliner_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_i
/* Some early out checks. */
if (!TREESTORE_ID_TYPE(old_id)) {
return; /* ID type is not used by outilner... */
return; /* ID type is not used by outliner. */
}
if (space_outliner->search_tse.id == old_id) {

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@@ -242,7 +242,7 @@ static void WIDGETGROUP_camera_refresh(const bContext *C, wmGizmoGroup *gzgroup)
WM_gizmo_target_property_def_rna_ptr(widget, gz_prop_type, &camera_ptr, prop, -1);
}
/* This could be handled more elegently (split into two gizmo groups). */
/* This could be handled more elegantly (split into two gizmo groups). */
if ((v3d->gizmo_show_camera & V3D_GIZMO_SHOW_CAMERA_LENS) == 0) {
WM_gizmo_set_flag(cagzgroup->focal_len, WM_GIZMO_HIDDEN, true);
WM_gizmo_set_flag(cagzgroup->ortho_scale, WM_GIZMO_HIDDEN, true);

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@@ -461,7 +461,7 @@ void applySnapping(TransInfo *t, float *vec)
activeSnap(t)) {
double current = PIL_check_seconds_timer();
/* Time base quirky code to go around findnearest slowness */
/* Time base quirky code to go around find-nearest slowness. */
/* TODO: add exception for object mode, no need to slow it down then. */
if (current - t->tsnap.last >= 0.01) {
t->tsnap.calcSnap(t, vec);

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@@ -657,7 +657,7 @@ std::vector<Object *> *DocumentImporter::write_node(COLLADAFW::Node *node,
}
}
/* XXX: if there're multiple instances, only one is stored */
/* XXX: if there are multiple instances, only one is stored. */
if (!ob) {
goto finally;

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@@ -467,7 +467,7 @@ typedef struct PreviewImage {
} \
((void)0)
/** id->flag (persitent). */
/** id->flag (persistent). */
enum {
/** Don't delete the datablock even if unused. */
LIB_FAKEUSER = 1 << 9,
@@ -534,7 +534,7 @@ enum {
/* tag data-block as having an extra user. */
LIB_TAG_EXTRAUSER = 1 << 2,
/* tag data-block as having actually increased usercount for the extra virtual user. */
/* tag data-block as having actually increased user-count for the extra virtual user. */
LIB_TAG_EXTRAUSER_SET = 1 << 7,
/* RESET_AFTER_USE tag newly duplicated/copied IDs.

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@@ -290,13 +290,13 @@ typedef struct bPoseChannel {
/** Matrix result of loc/quat/size, and where we put deform in, see next line */
float chan_mat[4][4];
/**
* Constraints accumulate here. in the end, pose_mat = bone->arm_mat * chan_mat
* Constraints accumulate here. in the end, `pose_mat = bone->arm_mat * chan_mat`
* this matrix is object space.
*/
float pose_mat[4][4];
/** For display, pose_mat with bone length applied. */
float disp_mat[4][4];
/** For display, pose_mat with bone length applied and translated to tai.l*/
/** For display, pose_mat with bone length applied and translated to tail. */
float disp_tail_mat[4][4];
/**
* Inverse result of constraints.
@@ -653,7 +653,7 @@ typedef enum eActionGroup_Flag {
* that affects a group of related settings (as defined by the user).
*/
typedef struct bAction {
/** ID-serialisation for relinking. */
/** ID-serialization for relinking. */
ID id;
/** Function-curves (FCurve). */

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@@ -42,23 +42,23 @@ struct AnimData;
*/
typedef struct Bone {
/** Next/prev elements within this list. */
/** Next/previous elements within this list. */
struct Bone *next, *prev;
/** User-Defined Properties on this Bone. */
IDProperty *prop;
/** Parent (ik parent if appropriate flag is set. */
/** Parent (IK parent if appropriate flag is set). */
struct Bone *parent;
/** Children . */
/** Children. */
ListBase childbase;
/** Name of the bone - must be unique within the armature, MAXBONENAME. */
/** Name of the bone - must be unique within the armature, MAXBONENAME. */
char name[64];
/** roll is input for editmode, length calculated. */
/** Roll is input for edit-mode, length calculated. */
float roll;
float head[3];
/** head/tail and roll in Bone Space . */
/** Head/tail and roll in Bone Space. */
float tail[3];
/** rotation derived from head/tail/roll. */
/** Rotation derived from head/tail/roll. */
float bone_mat[3][3];
int flag;
@@ -67,21 +67,24 @@ typedef struct Bone {
char _pad[7];
float arm_head[3];
/** head/tail in Armature Space (rest pos). */
/** Head/tail in Armature Space (rest pose). */
float arm_tail[3];
/** matrix: (bonemat(b)+head(b))*arm_mat(b-1), rest po.s*/
/** Matrix: `(bonemat(b)+head(b))*arm_mat(b-1)`, rest pose. */
float arm_mat[4][4];
/** Roll in Armature Space (rest pos). */
/** Roll in Armature Space (rest pose). */
float arm_roll;
/** dist, weight: for non-deformgroup deforms. */
/** dist, weight: for non-deformgroup deforms. */
float dist, weight;
/** width: for block bones. keep in this order, transform!. */
/** width: for block bones. keep in this order, transform!. */
float xwidth, length, zwidth;
/** Radius for head/tail sphere, defining deform as well, parent->rad_tip overrides rad_head. */
/**
* Radius for head/tail sphere, defining deform as well,
* `parent->rad_tip` overrides `rad_head`.
*/
float rad_head, rad_tail;
/** Curved bones settings - these define the "restpose" for a curved bone. */
/** Curved bones settings - these define the "rest-pose" for a curved bone. */
float roll1, roll2;
float curve_in_x, curve_in_y;
float curve_out_x, curve_out_y;
@@ -90,11 +93,11 @@ typedef struct Bone {
float scale_in_x, scale_in_y;
float scale_out_x, scale_out_y;
/** patch for upward compat, UNUSED!. */
/** Patch for upward compatibility, UNUSED! */
float size[3];
/** Layers that bone appears on. */
int layer;
/** for B-bones. */
/** For B-bones. */
short segments;
/** Type of next/prev bone handles. */
@@ -126,7 +129,7 @@ typedef struct bArmature {
/** Active bone. */
Bone *act_bone;
/** Active editbone (in editmode). */
/** Active edit-bone (in edit-mode). */
struct EditBone *act_edbone;
/** ID data is older than edit-mode data (TODO: move to edit-mode struct). */

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@@ -52,7 +52,7 @@ typedef struct ClothSimSettings {
float Cvi;
/** Gravity/external force vector. */
float gravity[3];
/** This is the duration of our time step, computed.. */
/** This is the duration of our time step, computed. */
float dt;
/** The mass of the entire cloth. */
float mass;
@@ -78,9 +78,9 @@ typedef struct ClothSimSettings {
float time_scale;
/** See SB. */
float maxgoal;
/** Scaling of effector forces (see softbody_calc_forces)..*/
/** Scaling of effector forces (see #softbody_calc_forces). */
float eff_force_scale;
/** Scaling of effector wind (see softbody_calc_forces).. */
/** Scaling of effector wind (see #softbody_calc_forces). */
float eff_wind_scale;
float sim_time_old;
float defgoal;

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@@ -72,9 +72,9 @@ typedef struct bConstraint {
/** Constraint name, MAX_NAME. */
char name[64];
/** Amount of influence exherted by constraint (0.0-1.0). */
/** Amount of influence exerted by constraint (0.0-1.0). */
float enforce;
/** Point along subtarget bone where the actual target is. 0=head (default for all), 1=tail. */
/** Point along `subtarget` bone where the actual target is. 0=head (default for all), 1=tail. */
float headtail;
/* old animation system, deprecated for 2.5. */

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@@ -600,10 +600,10 @@ enum {
CU_CHINFO_BOLD = 1 << 0,
CU_CHINFO_ITALIC = 1 << 1,
CU_CHINFO_UNDERLINE = 1 << 2,
/** wordwrap occurred here */
/** Word-wrap occurred here. */
CU_CHINFO_WRAP = 1 << 3,
CU_CHINFO_SMALLCAPS = 1 << 4,
/** set at runtime, checks if case switching is needed */
/** Set at runtime, checks if case switching is needed. */
CU_CHINFO_SMALLCAPS_CHECK = 1 << 5,
/** Set at runtime, indicates char that doesn't fit in text boxes. */
CU_CHINFO_OVERFLOW = 1 << 6,

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@@ -45,11 +45,11 @@ struct bNodeTree;
typedef struct TexPaintSlot {
/** Image to be painted on. */
struct Image *ima;
/** Customdata index for uv layer, MAX_NAM.E*/
/** Custom-data index for uv layer, #MAX_NAME. */
char *uvname;
/** Do we have a valid image and UV map. */
int valid;
/** Copy of node inteporlation setting. */
/** Copy of node interpolation setting. */
int interp;
} TexPaintSlot;

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@@ -128,9 +128,9 @@ typedef struct MetaBall {
/* ml->type */
#define MB_BALL 0
#define MB_TUBEX 1 /* depercated */
#define MB_TUBEY 2 /* depercated */
#define MB_TUBEZ 3 /* depercated */
#define MB_TUBEX 1 /* deprecated. */
#define MB_TUBEY 2 /* deprecated. */
#define MB_TUBEZ 3 /* deprecated. */
#define MB_TUBE 4
#define MB_PLANE 5
#define MB_ELIPSOID 6

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@@ -1230,12 +1230,14 @@ typedef struct SolidifyModifierData {
char defgrp_name[64];
char shell_defgrp_name[64];
char rim_defgrp_name[64];
/** New surface offset leve.l*/
/** New surface offset level. */
float offset;
/** Midpoint of the offset . */
/** Midpoint of the offset. */
float offset_fac;
/** factor for the minimum weight to use when vgroups are used,
* avoids 0.0 weights giving duplicate geometry */
/**
* Factor for the minimum weight to use when vertex-groups are used,
* avoids 0.0 weights giving duplicate geometry.
*/
float offset_fac_vg;
/** Clamp offset based on surrounding geometry. */
float offset_clamp;

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@@ -156,7 +156,7 @@ typedef struct MovieClipScopes {
struct MovieTrackingTrack *track;
/** Marker scopes are created for. */
struct MovieTrackingMarker *marker;
/** Scale used for sliding from previewe area. */
/** Scale used for sliding from preview area. */
float slide_scale[2];
} MovieClipScopes;

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@@ -1226,7 +1226,7 @@ typedef struct NodeAttributeSeparateXYZ {
/* script node flag */
#define NODE_SCRIPT_AUTO_UPDATE 1
/* ies node mode */
/* IES node mode. */
#define NODE_IES_INTERNAL 0
#define NODE_IES_EXTERNAL 1
@@ -1550,7 +1550,7 @@ enum {
/* image */
#define CMP_NODE_IMAGE_USE_STRAIGHT_OUTPUT 1
/* viewer and cmposite output */
/* viewer and composite output. */
#define CMP_NODE_OUTPUT_IGNORE_ALPHA 1
/* Plane track deform node */

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@@ -310,7 +310,7 @@ typedef struct SoftBody {
struct Collection *collision_group;
struct EffectorWeights *effector_weights;
/* reverse esimated obmatrix .. no need to store in blend file .. how ever who cares */
/* Reverse estimated object-matrix (run-time data, no need to store in the file). */
float lcom[3];
float lrot[3][3];
float lscale[3][3];

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@@ -118,10 +118,10 @@ typedef struct ParticleData {
/** Boids data. */
BoidParticle *boid;
/** Amount of hair or keyed key.s*/
/** Amount of hair or keyed keys. */
int totkey;
/** Dietime is not necessarily time+lifetime as. */
/** Die-time is not necessarily time+lifetime as. */
float time, lifetime;
/** Particles can die unnaturally (collision). */
float dietime;

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@@ -45,7 +45,7 @@ typedef struct RigidBodyWorld_Shared {
struct ListBase ptcaches;
/* References to Physics Sim objects. Exist at runtime only ---------------------- */
/** Physics sim world (i.e. btDiscreteDynamicsWorld). */
/** Physics sim world (i.e. #btDiscreteDynamicsWorld). */
void *physics_world;
} RigidBodyWorld_Shared;
@@ -63,7 +63,7 @@ typedef struct RigidBodyWorld {
/** Array to access group objects by index, only used at runtime. */
struct Object **objects;
/** Group containing objects to use for Rigid Body Constraint.s*/
/** Group containing objects to use for Rigid Body Constraints. */
struct Collection *constraints;
char _pad[4];
@@ -72,19 +72,19 @@ typedef struct RigidBodyWorld {
/** This pointer is shared between all evaluated copies. */
struct RigidBodyWorld_Shared *shared;
/** Moved to shared->pointcache. */
/** Moved to `shared->pointcache`. */
struct PointCache *pointcache DNA_DEPRECATED;
/** Moved to shared->ptcaches. */
/** Moved to `shared->ptcaches`. */
struct ListBase ptcaches DNA_DEPRECATED;
/** Number of objects in rigid body group. */
int numbodies;
/** Number of simulation substeps steps taken per frame. */
/** Number of simulation sub-steps steps taken per frame. */
short substeps_per_frame;
/** Number of constraint solver iterations made per simulation step. */
short num_solver_iterations;
/** (eRigidBodyWorld_Flag) settings for this RigidBodyWorld. */
/** (#eRigidBodyWorld_Flag) settings for this RigidBodyWorld. */
int flag;
/** Used to speed up or slow down the simulation. */
float time_scale;
@@ -96,7 +96,7 @@ typedef enum eRigidBodyWorld_Flag {
RBW_FLAG_MUTED = (1 << 0),
/* sim data needs to be rebuilt */
/* RBW_FLAG_NEEDS_REBUILD = (1 << 1), */ /* UNUSED */
/* usse split impulse when stepping the simulation */
/** Use split impulse when stepping the simulation. */
RBW_FLAG_USE_SPLIT_IMPULSE = (1 << 2),
} eRigidBodyWorld_Flag;

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@@ -1100,33 +1100,33 @@ typedef struct GP_Sculpt_Settings {
struct GP_Sculpt_Guide guide;
} GP_Sculpt_Settings;
/* GP_Sculpt_Settings.flag */
/** #GP_Sculpt_Settings.flag */
typedef enum eGP_Sculpt_SettingsFlag {
/* enable falloff for multiframe editing */
/** Enable falloff for multi-frame editing. */
GP_SCULPT_SETT_FLAG_FRAME_FALLOFF = (1 << 0),
/* apply primitive curve */
/** Apply primitive curve. */
GP_SCULPT_SETT_FLAG_PRIMITIVE_CURVE = (1 << 1),
/* Scale thickness. */
/** Scale thickness. */
GP_SCULPT_SETT_FLAG_SCALE_THICKNESS = (1 << 3),
} eGP_Sculpt_SettingsFlag;
/* GP_Sculpt_Settings.gpencil_selectmode_sculpt */
/** #GP_Sculpt_Settings.gpencil_selectmode_sculpt */
typedef enum eGP_Sculpt_SelectMaskFlag {
/* only affect selected points */
/** Only affect selected points. */
GP_SCULPT_MASK_SELECTMODE_POINT = (1 << 0),
/* only affect selected strokes */
/** Only affect selected strokes. */
GP_SCULPT_MASK_SELECTMODE_STROKE = (1 << 1),
/* only affect selected segmenst */
/** only affect selected segments. */
GP_SCULPT_MASK_SELECTMODE_SEGMENT = (1 << 2),
} eGP_Sculpt_SelectMaskFlag;
/* GP_Sculpt_Settings.gpencil_selectmode_vertex */
/** #GP_Sculpt_Settings.gpencil_selectmode_vertex */
typedef enum eGP_vertex_SelectMaskFlag {
/* only affect selected points */
/** Only affect selected points. */
GP_VERTEX_MASK_SELECTMODE_POINT = (1 << 0),
/* only affect selected strokes */
/** Only affect selected strokes. */
GP_VERTEX_MASK_SELECTMODE_STROKE = (1 << 1),
/* only affect selected segmenst */
/** Only affect selected segments. */
GP_VERTEX_MASK_SELECTMODE_SEGMENT = (1 << 2),
} eGP_Vertex_SelectMaskFlag;

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@@ -285,7 +285,7 @@ typedef struct uiList { /* some list UI data need to be saved in file */
/** Defined as UI_MAX_NAME_STR. */
char list_id[64];
/** How items are layedout in the list. */
/** How items are laid out in the list. */
int layout_type;
int flag;
@@ -319,7 +319,7 @@ typedef struct TransformOrientation {
typedef struct uiPreview {
struct uiPreview *next, *prev;
/** Defined as UI_MAX_NAME_STR. */
/** Defined as #UI_MAX_NAME_STR. */
char preview_id[64];
short height;
char _pad1[6];
@@ -360,7 +360,7 @@ typedef struct ScrArea_Runtime {
typedef struct ScrArea {
struct ScrArea *next, *prev;
/** Ordered (bl, tl, tr, br). */
/** Ordered (bottom-left, top-left, top-right, bottom-right). */
ScrVert *v1, *v2, *v3, *v4;
/** If area==full, this is the parent. */
bScreen *full;

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@@ -1545,7 +1545,7 @@ typedef struct SpaceNode {
*/
ListBase treepath;
/* The tree farthest down in the group heirarchy. */
/* The tree farthest down in the group hierarchy. */
struct bNodeTree *edittree;
struct bNodeTree *nodetree;

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@@ -328,7 +328,7 @@ typedef struct MovieTrackingStabilization {
float target_pos[2];
/** Expected target rotation of frame after raw stabilization, will be compensated. */
float target_rot;
/** Zoom factor known to be present on original footage. Also used for autoscale. */
/** Zoom factor known to be present on original footage. Also used for auto-scale. */
float scale;
/** Influence on location, scale and rotation. */

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@@ -1207,7 +1207,7 @@ typedef enum eDupli_ID_Flags {
USER_DUP_OBDATA = (~0) & ((1 << 24) - 1),
/* Those are not exposed as user preferences, only used internaly. */
/* Those are not exposed as user preferences, only used internally. */
USER_DUP_OBJECT = (1 << 24),
/* USER_DUP_COLLECTION = (1 << 25), */ /* UNUSED, keep because we may implement. */

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@@ -2001,7 +2001,7 @@ static void rna_def_trackingStabilization(BlenderRNA *brna)
"Explicitly scale resulting frame to compensate zoom of original shot");
RNA_def_property_update(prop, NC_MOVIECLIP | ND_DISPLAY, "rna_tracking_flushUpdate");
/* autoscale */
/* Auto-scale. */
prop = RNA_def_property(srna, "use_autoscale", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", TRACKING_AUTOSCALE);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);

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@@ -620,7 +620,7 @@ bToolRef *WM_toolsystem_ref_set_by_id_ex(
bContext *C, WorkSpace *workspace, const bToolKey *tkey, const char *name, bool cycle)
{
wmOperatorType *ot = WM_operatortype_find("WM_OT_tool_set_by_id", false);
/* On startup, Python operatores are not yet loaded. */
/* On startup, Python operators are not yet loaded. */
if (ot == NULL) {
return NULL;
}