added sequencer paths to bpath iterator, This needed to use get/set filename callbacks internally because the sequencer stores dir/file separately.
This means when moving large projects with many images/videos/sounds is possible with 'File, External Data, Find Missing Files'. - needed so we can put peach animatic, glrenders & testrenders on the dvd. also datatoc.c - brecht's fixes from apricot.
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@@ -92,6 +92,7 @@ void update_changed_seq_and_deps(struct Sequence *seq, int len_change, int ibuf_
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struct RenderResult;
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void do_render_seq(struct RenderResult *rr, int cfra);
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#define SEQ_HAS_PATH(seq) (seq->type==SEQ_MOVIE || seq->type==SEQ_HD_SOUND || seq->type==SEQ_RAM_SOUND || seq->type==SEQ_IMAGE)
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#endif
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