Commit Graph

17 Commits

Author SHA1 Message Date
d9de6fca6c 2.5: Change blenloader module to use the Report system for reporting errors. 2008-12-19 00:50:21 +00:00
a4f8f06479 Fix for two proxy + undo related crashes:
* When making a proxy, the lib linked IPO driver was also changed to
  point to the proxy object, and after undo this local proxy object
  was replaced so the pointer became invalid. In fact it is not needed
  at all to change this because the IPO code maps the pointer to the
  local proxy object already.
* Undoing the make proxy operation would crash because the proxy_from
  pointer in the library linked object would still point to the removed
  object. Now it clears all these pointers before undo, because on each
  undo memory file read they will be set again anyway.
2008-11-02 00:25:39 +00:00
Chris Want
5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
b18499fdf6 Speedup of filereading: when using large libraries (referenced data from
other blend files) lookups of data slowed down tremendously.
Added another bsearch for speedup. Makes a difference here (200+ MB files)!
2008-01-30 18:18:33 +00:00
42057481fb Part 2 of 64 bits fixing; the files.
The good news; previously written 64 bits are still valid! All fixes
appeared to be possible in code, no versioning patches needed. :)
That also removes the I AM STUPID 64 bits ban from the code.

The bad news:
I couldn't get a 64 bits Blender running here (ghost-mac issues... it
has to be recoded using Quartz to be able to run 64 bits). So what I
have tested was:

32 bits binary:
  - Appending/linking data from 64 bits file.
  - Reading 64 bits chained library-linked files (file -> file -> etc)
  - Linking 32 bits files with 64 bits files

This has to be tested for 64 bits too. Will drop in IRC now to help.

Note: part 3 is fixing memory issues for addressing > 4 GB data. A first
start has been made for a blenlib API function.
2007-04-28 16:15:00 +00:00
84c391b408 Slight change in how subversion and minversion is loaded.
It wasn't working endian compatible...
2006-11-27 18:58:33 +00:00
0cd62a9298 NEW! Subversion control and test for future Blender binaries.
Next to the release code, a subversion number is written in the file
now. This is in the chunk GLOB, which is now in beginning of file.

Subversions can be used to have finer control over do_versions(), so you
don't have to wait for a release to patch stuff nicely. We can also
increase these subversions regularly to denote important changes.
If a subversion is not 0, it's being printed in the header, so a user can
also verify the state. (We might even tag cvs for it?).

Next to this, a minimum version and subversion number are written too.
From now on, if you change files in a way a past binary cannot read this
nicely anymore, you should set these minima to the current version.
This was especially added for the new mesh layers, which will not work
for older binaries once we make 2.43.
2006-11-26 21:17:15 +00:00
604b423032 - Library linking feature: global undo/redo now doesn't read the linked
library .blend files anymore, making it a load faster to use.

- Fixed ancient annoyance; samples were not properly freed, giving a lot
  "Error Totblock" when using sound.
  This fix also involves removing an ancient NaN hack, which treated the
  samples as fake Library data in the Main database.
  But still, the Blender Sound and Sample code is horrible... :/
2006-11-25 13:07:28 +00:00
9a14548104 Old feature request: undo system now restores images without reloading.
Was surprisingly easy to add, compiant with file reading and undo code.

Currently only the Image->ibuf gets restored, and its opengl binding, so
for realtime texture it works nicely. Also texture images are not freed
inbetween undo steps

Notes:
- Painting textures will just keep the painted image, there's no undo
  yet for that
- If this works satisfying, I'll extend it to compositing previews

TEST IT WELL PLEASE! :)
2006-11-10 10:17:04 +00:00
410512e265 Patch provided by Shaul Kedem: Compressed files are back!
He even made a nice doc in wiki:
http://wiki.blender.org/bin/view.pl/Blenderdev/Blendgz

Usage: set the option "Compress File" in the main "File" pulldown menu.
This setting is a user-def, meaning it is not changed on reading files.
If you want it default, save it with CTRL+U.

The longest debate went over the file naming convention. Shaul started
with .blend.gz files, which gave issues in Blender because of the code
hanging out everywhere that detects blender files, and that appends the
.blend extension if needed.

Daniel Dunbar proposed to just save it as .blend, and not bother users
with such details. This is indeed the most elegant solution, with as
only drawback that old Blender executables cannot read it.
This drawback isn't very relevant at the moment, since we're heading
towards a release that isn't upward compatible anyway... the recode
going on on Meshes, Modfiers, Armatures, Poses, Actions, NLA already
have upward compatibility issues.
We might check - during the next month(s) - on a builtin system to
warn users in the future when we change things that make a file risky
to read in an older release.
2005-07-27 19:46:06 +00:00
cb988ff8a9 - fix some error handling in blend loader, correct error codes
were not always returned.
2005-07-25 18:35:49 +00:00
7654d1a711 Fix for #2657
Appending from files also set the string for "last loaded file". That's
a real bad one... so you can save over accidentally libraries.

Another fix: appending from files that have dynamic other files linked
with relative paths didn't work. (Yah, now it should all work!)

renderconverter change is just a more clear comment.
2005-06-02 17:38:42 +00:00
bf83f6ddd8 Second itteration of global undo system. Now based on:
- file-to-memory save
- incremental difference steps (compression)

everthing has been tightly coded to use minimum of memcpy or allocs. In
fact this system works with a single full buffer (=file) in memory, and undosteps as differences from it.
Speed gain is factor 4-8 faster. I've added it in CTRL+ALT+T timer menu for
a test. Please note the gain is especially in the undo-storing, not in
retrieving undo.

Also new: file read option to skip UI read (file menu). This now also is
default for the undo system.
2004-09-05 13:43:51 +00:00
f1c4f705a1 Removed the config.h thing from the .h's in the source dir.
So we should be all set now :)

Kent
--
mein@cs.umn.edu
2002-12-27 13:11:01 +00:00
b9a19f1ea7 Did all of the .h's in source
(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac

Kent
--
mein@cs.umn.edu
2002-11-25 11:16:17 +00:00
01bff70383 fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
2002-10-30 02:07:20 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00