Commit Graph

69330 Commits

Author SHA1 Message Date
0ac7b51dee Fix T70107 EEVEE: Crash using Irradiance Volume with Curve inside
This was more of a general nvidia driver bug. Was caused by a
drawcall that had 0 vertex count. This worked in normal drawcalls
but not in indirect drawcalls.
2019-09-26 15:48:29 +02:00
c525d0e3ae Object Mode: Fix missing ubo assert with irradiance grid 2019-09-26 15:48:29 +02:00
e02ecd599b Fix T70259: Hair particle point selection if 'use_fade_time' is set
If fade_time is used, particles would be flagged PEK_HIDE (depending on
time settings), but since this is not respected in drawing in 2.8 yet
the user would have no indication of them keys being hidden.
Also doing this for hair doesnt make much sense anyways...

Reviewers: jacqueslucke

Maniphest Tasks: T70259

Differential Revision: https://developer.blender.org/D5901
2019-09-26 15:01:06 +02:00
39d855f8f3 Fix particle lasso selecting non-visible keys
Even though hidden/faded keys are not supported in drawing in 2.8 yet,
the selection tools should not be able to select non-visible keys.

Spotted while looking into T70259

Reviewers: JacquesLucke

Differential Revision: https://developer.blender.org/D5902
2019-09-26 14:41:36 +02:00
b07db54cad Cleanup: clang-format 2019-09-26 14:37:30 +02:00
e56f71d03f Grease Pencil: use standard eraser and paint brush cursors
Ref D5197
2019-09-26 14:31:52 +02:00
47fdac8ad9 WM: always use standard cursors from GHOST when available, over custom ones
Fixes T62417: poorly visible cursors on high Windows DPI displays

Ref D5197
2019-09-26 14:31:51 +02:00
583beea3ee WM: refresh custom cursors designs, add a few more cursors
Cursors designed by Duarte Farrajota Ramos.

Also fixes misnamed vertical and horizontal split cursors.

Ref D5197
2019-09-26 14:31:50 +02:00
b29ad7c91a WM: clean up cursors constants and code
There was a mix of old and new constants. Now have one list of WM_CURSOR_*
cursor types, using GHOST standard cursors when available and otherwise falling
back to our custom cursors.

Ref D5197
2019-09-26 14:31:48 +02:00
bab6ede286 Fix (unreported) (2d) paint cursor always drawing in half alpha
Own mistake in rB078fcc62534c (should only switch to half alpha if we
draw the second pressure circle as well...)
2019-09-26 14:19:47 +02:00
f547c396e1 Fix T70260: Stencil Paint Overlay Broken
own error in rB078fcc62534c (doing the overlay only in 3d painting)
2019-09-26 14:19:47 +02:00
cbf2d23ff2 CleanUp
Removed unused define in `edit_mesh_mode.c`
2019-09-26 13:32:55 +02:00
24afa26a50 Clean up
Unused framebuffers in `edit_mesh_mode.c`
2019-09-26 12:56:20 +02:00
bb74bd243f Code Cleanup
Removed unused shading groups in `edit_mesh_mode.c`
2019-09-26 12:37:39 +02:00
ae5bf4c2c8 Fix T67732: metadata "Include Labels" checkbox doesn't work when "Use Strip Metadata" is checked
The 'metadata from sequencer strip' system was using the
`stampdata_from_template()` function, which ignored the 'Use Labels'
setting.
2019-09-26 12:05:40 +02:00
8a7085b9d4 Fix T70163: Error painting with Subdivision at end of stack
Deformation of subdivision surface modifier was using wrong coordinates
for the coarse mesh: as the modifier flow goes the coordinates are to be
taken from the input array of coordinates.
2019-09-26 12:01:52 +02:00
f9d7f690b2 Fix T69639: Bevel Info bar Width value not affected by Unit Scale 2019-09-25 17:05:53 -03:00
abc8d6b12c Cleanup: Modernize Smooth modifier code.
Simplify it a bit, hopefully make it clearer, better var names, use
proper types for arrays of vectors, etc.

No behavioral change expected (except for corner-case of vertices being
used by more than 255 edges, which were sort of 'clamped' to those 255
first edges for the smoothed position computation previously, now we use
proper integer, which fixes that bug).
2019-09-25 21:51:13 +02:00
9e62cca29d Fix T69542: Corrective Smooth modifier breaks when drivers are involved
Previously the cache for the modifier would not be invalidated if
modifier settings were changed with drivers or keyframes.

Now we compare the current setting with the ones used to generate the
cache and invalidate the cache if they differ.

Reviewed By: Sybren

Differential Revision: http://developer.blender.org/D5694
2019-09-25 16:47:51 +02:00
b393b13524 Fix T70231: GPencil - Moving very fast tablet pen gets ugly stroke ends
When move very fast the pen using a tablet, the end of the strokes was very ugly if the sampling was enabled. The reason for that is the last point and the previous one was interpolated in distance, but not in pressure and strength.

This commit uses several processes to get better endings:

a) If the pressure at the end of the stroke is very low, this part of the stroke is removed. This is a common issue with some tablet that send events with very low pressure when the pen is raised from drawing surface.
b)  The interpolated points created by sampling are interpolated in strength and pressure to get a smooth transition.
c) Active smooth also uses the strength. Before only pressure was used.
2019-09-25 16:13:57 +02:00
f8da7218be Fix T70187: GPU Driver: Merge Vertices Crashes ATI/Linux/OpenSource
This has been tested with 18.2.2, 19.0.8 and 19.3.0~develop.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5886
2019-09-25 15:57:34 +02:00
f9ef0e1bde Fix T67342 EEVEE: Uninitialized buffer when changing screen size
Was caused by some drawcall not being done if the volumetric resolve pass
was drawn (using dual source blending seems to be the cause).
Not sure why this is needed since it is still reset before the next
drawcall.
2019-09-25 15:37:42 +02:00
1ca5c8491d Pose paste: avoid auto-keying on unselected bones when 'selection only' is enabled
The `pose_bone_do_paste()` function is documented to only return a
non-NULL pointer on a successful paste, and the one caller that checks
the return value is expecting this behaviour. However, before this
commit, when a valid pose channel was found, 'Selected Only' was
enabled, and the bone was not selected, the function would still return
non-NULL. This resulted in auto-keying pose channels that were not
pasted.

Reviewed by: angavrilov

Differential Revision: https://developer.blender.org/D5891
2019-09-25 15:07:57 +02:00
2507b6a489 Added missing documentation for options parameter in keyframe_insert()
The RNA docstring of `keyframe_insert()` didn't mention the `options`
parameter in the function signature.

No functional changes.
2019-09-25 15:04:20 +02:00
615d5fa2fb Motion paths: Use minimal possible dependency graph
This change makes it so motion paths are using minimal possible
dependency graph which is sufficient to evaluate required motion
path targets.

Disclaimer: granularity is done on ID level, but it is possible
to go more granular if really needed.

Brings time down to 0.5 sec when updating motion path for the
Rain animation file used for benchmarks in the previous commits.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5874
2019-09-25 14:40:06 +02:00
eb2ed0ea7a Depsgraph: Implement builder from given set of IDs
The title explains it all actually: this commit introduces special
dependency graph builder API which builds graph which is sufficient
to evaluate given set of IDs.
2019-09-25 14:40:06 +02:00
6aadfa243d Depsgraph: Mark build methods as virtual
Allows to override behavior in a subclasses.

Currently no functional changes. The penalty of calls being virtual
should be neglectable.
2019-09-25 14:40:06 +02:00
c0855f77c0 Depsgraph: Move proxy group and from building to own function
Currently no functional changes, but allows to make it more clear to
implement depsgraph construction from a given subset of scene.
2019-09-25 14:40:06 +02:00
e7507c16e8 Motion paths: Limit updates to changed frame range only
The idea is to only update parts of motion paths which lies between
keyframes around changed frame.

The changed frames are considered to be from second previous to
second next one to work correctly with bezier handles interpolation.

Brings updates in the Rain test animation file from around 11 sec
down to 1 sec.
2019-09-25 14:40:05 +02:00
4db2a08281 Motion paths: Refactor, make update range more explicit
Allows to have a higher versatility in the API.

Should be no functional changes.
2019-09-25 14:40:05 +02:00
c77a0d7dc6 Motion paths: Cleanup, de-duplicate code 2019-09-25 14:40:05 +02:00
1c624a1219 LibOverride: Fix 'overridable' flag desapearing when setting IDProp from py code.
Do not see any reason not to copy over the flag of the old, existing
IDProp to the new one when assigning (e.g. `C.object['prop'] = 0.5`
would nuke that IDProp flag).
2019-09-25 14:27:47 +02:00
1201352217 LibOverride: Fix several issues in handling of overridable status for IDProps.
The triple possible status of an PropertyRNA (actual C-defined prop,
py-defined IDprop behaving similar ot RNA one, or actual 'pure' custom
prop) is really confusing... Not to mention the _RNA_UI ugly thingy on
top of that. :/
2019-09-25 14:27:47 +02:00
ef60cf8fca Cleanup: remove override's 'static' references in some py API docs strings. 2019-09-25 14:27:47 +02:00
900a9a4b06 Sculpt: Cleanup, use more suitable utility function
No functional changes, just more clear semantic and shorter call.
2019-09-25 12:44:42 +02:00
d6dcf5b1ff Sculpt: Fix crash hovering mouse onto multire surface
The check around function which is only supposed to be used for
non-multires case was gone after aea8c0102a.
2019-09-25 12:43:27 +02:00
fae122f12f Sculpt: Cleanup, grant expected usage with asserts
Don't just rely on a comment next top the code, do an assert as well.

Also, don't use `default` since that silences compiler warnings when
new enumerators are added and related code is to be verified.

More switch statements might need an adjustment, but this is something
what is easier to go over by Pablo.
2019-09-25 12:40:10 +02:00
9fff5c2965 Fix T70236: voronoi misspelling in description 2019-09-25 10:26:57 +02:00
fbfa904bce Fix T69573: Driver Value does not slide along the actual value in the Driver Editor
This change is two-fold:

- Ensure the result of the F-Curve evaluation is stored on the FCurve
  object. This was done in 2.79 but lost when we moved to more granular
  per-curve evaluation from the depsgraph.
- Flush this result from the CoW copy back to the original.

Reviewed by: sergey

Differential Revision: https://developer.blender.org/D5888
2019-09-25 10:32:14 +02:00
d0279f7d36 Cleanup: use const for image blending functions 2019-09-25 17:19:08 +10:00
Dalai Felinto
3142ae19d2 Fix T70080: Newly created objects not visible with local collections
The tricky part here is to support a hidden parent and a "visible" child
collection. In this case the object should obviously be invisible. It is
all working now.
2019-09-24 14:25:42 -03:00
9dced206dd Cleanup: removed 7-year-old commented-out code marked 'for now' 2019-09-24 18:22:46 +02:00
c6995b3095 Fix T70004 EEVEE: Texture Coordinate Node in world shader render artifacts 2019-09-24 18:21:39 +02:00
dcee994af6 Tracking: Highlight keyframes in path visualization
This gives better idea of what's going on with your track. Example:

{F693806}

Color of keyframes are configurable from theme editor of clip editor.

Reviewers: keir, brecht, Severin

Differential Revision: https://developer.blender.org/D2772
2019-09-24 17:20:16 +02:00
9a0a556d3b Fix T70202: Typo error in message 2019-09-24 16:16:31 +02:00
a2cc855dba Fix T68736 EEVEE: Loose subsurface node breaks shader 2019-09-24 16:11:53 +02:00
f94f4e1d79 Fix T66555: Handler render init ignores output placeholders
Blender now calls render hooks before taking copy of `scene->r` in
`RE_RenderAnim()`.

A change to the render output filename made in the render-init hook
would not be picked up by by the copy. As a result, placeholders were
touched using the old name, whereas the rendered images would be saved
with the new filename.

Reviewers: sergey

Maniphest Tasks: T66555

Differential Revision: https://developer.blender.org/D5887
2019-09-24 15:59:06 +02:00
aea8c0102a Fix T70140: Topology Automasking and 2D Falloff don't work correctly together
Reviewed By: jbakker

Maniphest Tasks: T70140

Differential Revision: https://developer.blender.org/D5878
2019-09-24 15:51:47 +02:00
a9d3e95bea Fix T69875: Sculpt Scene Spacing breaks with Adjust Strength for Spacing enabled
Reviewed By: jbakker

Maniphest Tasks: T69875

Differential Revision: https://developer.blender.org/D5849
2019-09-24 15:49:23 +02:00
a7904dff4b Fix crash in dynamic mesh preview edge list update
Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D5824
2019-09-24 15:47:03 +02:00