Commit Graph

759 Commits

Author SHA1 Message Date
07bde9e797 Usual ui messages fixes... 2013-11-25 22:51:46 +01:00
63caaa2b12 Code Cleanup: rename vars for detecting change to be more consistent
rename change/is_change/is_changed/modified -> changed
also use bools over int/short/char and once accidental float.
2013-11-26 06:39:14 +11:00
24990ff0bf UI: hide internal properties of radial control operator from user.
Ref T37438 for the associated design task.

Reviewed By: brecht, dingto

Differential Revision: http://developer.blender.org/D37
2013-11-25 12:21:46 +01:00
f9785bdeb4 * Some less technical tooltip for the splash screen. 2013-11-17 00:44:08 +01:00
87c66bc6a4 Documentation:
* Update readme for 2.70 (content + links), also updates for new tracker/git.
* Fix some links to the new blender.org website
* Release logs now point directly to the wiki, I don't see a reason to point to the website, just to redirect to the wiki after all.
2013-11-17 00:37:12 +01:00
927dea436e Further tweaks to buildinfo
Summary:
Old idea with changes since previous release tag
didn't work good enough. In most of the cases tag
was done in a branch hence not actually reachable
from the master branch.

Now change since release is gone, and date of
the latest commit is used instead.

The date is displayed in format YYYY-MM-DD HH:mm
in the splash.

New bpy.app fields:

- build_commit_timestamp is an unix timestamp of
  the commit blender was build from.
- build_commit_date is a date of that commit.
- build_commit_time is a time of that commit.

Reviewers: campbellbarton

Differential Revision: http://developer.blender.org/D5
2013-11-15 18:05:27 +06:00
ad34a5cc1b Fix [#34675] *AFTER 2.69* Info view shows duplicate operators with incorrect values of args
Refactored a bit WM api to generate operator's pystring, now it can also handle correctly macro operators. Thanks to Campbell for the review!
2013-11-06 20:56:18 +00:00
Lukas Toenne
61c411068b Patch #37274: Circle select for node editor, by Henrik Aarnio (hjaarnio).
Circle select was missing from node editor, and C key was assigned to now defunct "show cyclic dependencies". This patch remaps the key and adds circle select operator.
Functions to check intersection between rctf/rcti and a circle were also added to rct.c for code cleanliness and consistency.
2013-11-06 19:21:42 +00:00
2010c6ad6c Made buildinfo aware of builds from GIT
- Use commit number since last annotated tag as a
  revision number replacement. It'll eb followed
  by 'M' symbol if there're local modification in
  the source tree.

- Commit short SHA1 is included. Helps getting
  information about commit used to build blender
  with much faster.

- If build is not done from master branch, this also
  will be noticed in the splash screen.

This commit also replaces revision stored in the
files with git-specific fields (change and hash).
This is kind of breaks compatibility, meaning
files which were saved before this change wouldn't
display any information about which revision they
were saved with. When we'll finally switch to git,
we'll see proper hash and change number since
previous release in the files, for until then
svn version will be used as a change number and
hash will be empty.

Not a huge deal, since this field was only used
by developers to help torubleshooting things and
isn't needed for blender itself.

Some additional tweaks are probably needed :)
2013-11-04 13:21:39 +00:00
bd17d2371f cancelling an operator popup now calls the operators cancel callback. 2013-10-30 23:15:27 +00:00
7267221715 remove return argument from wmOperatorType->cancel, was only ever returning OPERATOR_CANCELLED. 2013-10-30 23:08:53 +00:00
Dalai Felinto
9aeced4711 fix [#37011] "Save Copy" option misfunction 2013-10-09 19:29:50 +00:00
de3f6b3ec1 re-enable activating the text input field for new popup dialog boxes,
I'd disabled this for 2.68 since it caused bug [#36109].

This fix now only enabled text activation for popups. (so the toolbar textboxes are skipped)
2013-10-09 14:35:25 +00:00
83efcb2d05 Release cycle / 2.69:
* Update links to release logs, now pointing at http://www.blender.org/development/release-logs/blender-269
* Update readme, also remove FreeBSD from it, we don't have official releases for that anymore.
2013-09-20 00:48:03 +00:00
9d6f05edb8 fix relating to bug [#36758],
When printing operator reports, ommit unset properties.
This is needed because in some cases operators check if a value is set or not, so filling in default arguments may change behavior.
2013-09-18 01:22:28 +00:00
b380dd9378 fix [#36537] "Grid Floor Scaling" can have some unexpected behaviour on new objects
curves and metaballs now behave the same as meshes wrt grid scaling.
remove WM_operator_view3d_distance_invoke(), and replace with a function called from exec which initializes defaults, this way operators can have their own invoke functions.
2013-09-16 04:19:48 +00:00
23626e0149 fix [#36444] view3d.viewnumpad operator should not animate
when running viewport operations with exec() rather then invoke(), perform the action immediately rather then using smoothview.
makes viewport operations usable from python scripts.
2013-09-16 04:04:44 +00:00
35cd649c66 rename cursor setting functions to make modal set/restore more clearly related functions. 2013-09-06 22:34:29 +00:00
f6b37f34ec code cleanup:
- add missing headers from cmake (own omission)
- quiet rna_test.c unused define warnings.
- minor style edits
- spelling corrections and ignore all uppercase words with spell checking script.
2013-09-05 19:56:49 +00:00
4b1436b525 Ctr-Alt-F radial control operator for texture painting, controls the
rotation of the brush mask texture.

Unfortunately secondary path does not work here because we do not have a
permanent switch to choose between primary-secondary brush texture. Use
operator property instead.
2013-09-05 14:02:59 +00:00
02773c7f28 don't show screen-space-line start/end points in operator redo panel. 2013-08-29 19:02:07 +00:00
07994d6f50 mesh bisect can now be defined with mouse input
(using cursor + numeric values was too clumsy for defining orientation).

once the cut is done numeric input still works as before
2013-08-29 18:45:04 +00:00
bd2f6c5907 default blend file name setting (untitled.blend) length check wasn't correct, move to generic function BLI_ensure_filename(). 2013-08-29 05:34:58 +00:00
09a52f18b6 ghash: reserve size when its known or can be guessed close enough.
also avoid allocs per node in pbvh_bmesh_node_limit_ensure()
2013-08-24 17:33:47 +00:00
3cf14f0b3a style cleanup: space around for loop wrappers 2013-08-24 10:05:29 +00:00
02608d257a add api call for initializing events from the windows eventstate. 2013-07-29 08:29:04 +00:00
fc4a777511 use '_exec' suffix for operator execute callbacks, also picky change to sizeof() use in BLI_array.h 2013-07-28 17:06:31 +00:00
fea5af0d88 code cleanup: replace wm_macro_modal inline search for BLI_findptr. 2013-07-19 10:39:55 +00:00
bf77d35f69 fix for bad lengths being passed to string functions. 2013-07-15 05:11:14 +00:00
8a388a7bef fix [#36043] Missing Tooltip for Excluded Paths field of Auto Run Python Scripts in User Preferences -> File
also select more/less were flipped for mesh menu compared to everywhere else.
2013-07-08 07:40:32 +00:00
6fb6087c68 correct bad use of bool for cursor arg. 2013-07-04 18:58:00 +00:00
4d5fffa1a9 Fix #35809: dragging a non-active node in the node editor did not work reliably.
Disabled timer events from the properties editor were cancelling gestures.
2013-06-27 15:07:27 +00:00
ee85587a43 Blender 2.68 Release maintenance:
* Update readme and release-log links to 2.68.
2013-06-27 11:30:53 +00:00
6268434eee Fix part of #35859: lib linking errors were not shown when opening files through open recent. 2013-06-25 13:39:51 +00:00
033089d286 Usability:
For users without middle-mouse buttons, they can now use Circle and Border
deselect by holding SHIFT. Middle mouse still works too.
2013-06-19 15:20:50 +00:00
447e9a4cd5 add option to enable auto-execute scripts, but exclude certain directories. 2013-06-18 18:11:52 +00:00
e6c54c26ae use booleans for operator check functions. 2013-06-18 15:30:51 +00:00
bff8a4c594 correction to typo in r57327, ui-load wasnt working on splash screen.
also minor changes:
- update the load-UI flag when changing in the preferences.
- remove unused initialization values for subdivide.
2013-06-10 10:55:57 +00:00
412c043474 Python script auto-execution changes:
- script execution is off by default

- if a blend file attempts to execute a script
  this shows a message in the header with the action
  that was suppressed (script/driver/game-autostart) and 2 buttons to either reload the file trusted, or to ignore the message.

- the file selector will always default to use the trust setting in the user preferences,
  but reloading an open file will keep using the current setting (whatever was set before or set on the command-line).

- added SCons setting WITH_BF_PYTHON_SECURITY, this sets the default state for the user prefereces not to trust blend files on load.
  ... this option was in CMake before, but always off, now its enabled by default for SCons and CMake, and forced on in CMake for now.
2013-06-10 00:42:16 +00:00
2a195b7825 fix [#35501] Operator log: some property changes log as [...].(null) = ... 2013-06-03 00:46:20 +00:00
00f0ac8107 Fix #35368:
* Editing number of segments for particle hair did not update the viewport.
* Hidden particles were confusing, the paths were drawn but without the points.
  Now it draws the path faded to indicate that they are hidden/locked.
* Select tips/roots operators now have options to select/deselect/toggle/invert.
2013-05-16 00:07:01 +00:00
71775dc2a4 Fix another cases where painting long brush strokes with small radius was slowed
down, this time by the operator properties getting converted to a string for
display in the info window.

With 1000+ stroke points this can get slow, and takes up too much space anyway,
so now it's (somewhat arbitrarily) limited to printing only 10 points.
2013-05-15 14:37:01 +00:00
4ca0df348e move modal view3d keymaps out of main list of keymaps into the view3d section. 2013-04-29 17:59:44 +00:00
2e89f6350d edgeslide fixes/tweaks
* re-executing edgeslide was using initial mouse coords only.
* allow negative smooth
* allow more then 10 cuts in RNA limits.
2013-04-26 18:12:05 +00:00
03d6319862 Fix: when using a search menu with an operator's enum prop, the operator was previously always executed with default options (appart from the search-set enum, of course). Now we store the op's properties in search button, so that you can specify non-default options (as it was already possible with e.g. pop-up menu from an operator's enum prop).
To achieve this, some code (callbacks and search button creation) was moved from wm_operators.c to interface/interface.c, and a new UI function was added, uiDefSearchButO_ptr.

Note: This new code uses the fact that uiButHandleFunc callbacks get executed before operator when one of its arg is the button itself!

Many thanks to Campbell who helped me a lot with this patch!

Cleanup: also removed two unused pointers from uiBut struct.
2013-04-15 15:01:12 +00:00
d867cefa32 Bug fix #34896
The feature "Keep Session" was also loading that session when you double-click
on a .blend to open it, or when a .blend file was on commandline.

Moved this feature to the main() in creator.c, so it can check on it properly, skipping the
kept session when a file was loaded.
2013-04-13 12:03:20 +00:00
a305452275 Paint refactoring commit, non-disruptive (in theory :p)
* Fix precision overflow issue with overlay previews,
* Expose alpha mask mapping to UI (still not functional but coming soon).
* More overlay refactoring:

Overlay now does minimal checking for texture refresh.
Instead, we now have invalidation flags to set an aspect of the brush
overlay as invalid. This is necessary because this way we will be able to
separate and preview different brush attributes on the overlays, using
different textures:

These attributes/aspects are:

Primary texture (main texture for sculpt, vertex, imapaint)
Secondary texture (mask/alpha texture for imapaint)
Cursor texture (cursor texture. It involves brush strength and curves)

Modified the relevant RNA property update functions and C update callback
functions to call the relevant cursor invalidation functions instead
of checking every frame for multiple properties.

Properties that affect this are:

Image changes, if image is used by current brush,
Texture slot changes, similarly
Curve changes,
Object mode change invalidates the cursor
Paint tool change invalidates the cursor.

These changes give slightly more invalidation cases than simply
comparing the relevant properties each frame, but these do not occur in
performance critical moments and it's a much more elegant system than
adding more variables to check per frame each time we add something on
the system.
2013-04-12 17:21:31 +00:00
8f658d4264 Add property update for radial control operator. It will be necessary
for upcoming overlay refresh commit, but since that commit is becoming
too big, better have this separate to avoid getting this lost in the
noise.
2013-04-12 15:45:44 +00:00
076932c7cb alternate solution for r55921 which was calling invoke() from exec(), which shouldnt be done. 2013-04-10 09:49:44 +00:00
64d1714586 temporary fix for saving custom template files similar to startup .blend file 2013-04-09 15:18:31 +00:00